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Rebuilding 3D Beauty pass, merge not same result

PostPosted: Wed Apr 27, 2016 10:02 pm
by Morné Erasmus
Hi all

So I'm rebuilding my beauty pass from my separate channels and using the merge to add them together.
I'm working Linear and in float so I also have my LUT enabled and set a gamma 2.2 so I can see what I'm doing.

So there doesnt seem to be an "ADD" mode in the merge, so I'm using "SCREEN" mode. Is that the correct one to use?

So what I'm doing is adding (screen-ing) all these together with merge nodes
GI
Lighting
Reflection
Refraction
Specular

I then compare that to my Beauty and it's pretty close, but when I do an A/B compare I can see they don't match 100%. It's about a 97% match

The same thing in Photoshop works just fine with the layer blending mode set to Linear Dodge-ADD
Also tried Natron and in there it also works just fine with the merge nodes set to Plus.

So what am I doing wrong in Fusion? Only thing I can think of is the SCREEN mode is not the correct merge...

Re: Rebuilding 3D Beauty pass, merge not same result

PostPosted: Thu Apr 28, 2016 12:47 am
by Chad Capeland
Morné Erasmus wrote:So what am I doing wrong in Fusion? Only thing I can think of is the SCREEN mode is not the correct merge...



Set apply mode to normal and alpha gain to 0.

Re: Rebuilding 3D Beauty pass, merge not same result

PostPosted: Thu Apr 28, 2016 9:03 am
by Morné Erasmus
Thanks Chad

That works. What also works is using a Channelboolean in ADD mode

Some nice info here for anybody interested:
http://www.compositing.ru/Research/MultipassCompositing/

Kind Regards,
Morne

Re: Rebuilding 3D Beauty pass, merge not same result

PostPosted: Fri Apr 29, 2016 9:11 am
by Lucjan Hirszmajer
Maybe you'll find this useful...
Fusion involved of course.

https://community.renderman.pixar.com/a ... g.html?l=t

Re: Rebuilding 3D Beauty pass, merge not same result

PostPosted: Fri Apr 29, 2016 5:14 pm
by Vladimir LaFortune
Just use Add tool?