Fusion Showroom And Dailies Comps

I suggest to start something like a library somewhere here so one could open up a comp, break it down and nail it.
https://forum.blackmagicdesign.com/
https://forum.blackmagicdesign.com/viewtopic.php?f=22&t=48832
{
Tools = ordered() {
pPointForce1 = pPointForce {
ID = 42,
Inputs = {
Strength = Input { Value = 0.831238779174147, },
Power = Input { Value = 4.50089766606822, },
LimitForce = Input { Value = 0.242369838420108, },
["Translate.X"] = Input { Value = -0.0598131, },
["Translate.Z"] = Input { Value = 0.0628931, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 913, 543 } },
},
pEmitter1 = pEmitter {
ID = 37,
Inputs = {
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
NumberVariance = Input { Value = 45.0628366247756, },
LifespanVariance = Input { Value = 23.5188509874327, },
PositionVariance = Input { Value = 0.0274685816876122, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 1, },
AngleVariance = Input { Value = 190.1886792, },
AngleZVariance = Input { Value = 124.5283019, },
InheritVelocityVariance = Input { Value = 0.150837988826816, },
RotationControls = Input { Value = 1, },
Rotation = Input { Value = 1, },
Style = Input { Value = FuID { "ParticleStyleLine" }, },
Region = Input { Value = FuID { "LineRgn" }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.919605395915551, 0.498092527340834, 1 },
[0.0714285714285714] = { 1, 0.315650071004001, 0, 1 },
[0.151098901098901] = { 1, 0.129867967970307, 0, 1 },
[0.289156626506024] = { 0.0822535913442536, 0.413333333333333, 0.397538593604512, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 6.67411545623836, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.408752327746741, },
["ParticleStyle.SizeToVelocity"] = Input { Value = -0.287709497206704, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.FadeIn"] = Input { Value = 0.0535714, },
["ParticleStyle.FadeOut"] = Input { Value = 0.0535714, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 794, 547 } },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 20, RH = { 0.333333333333333, 13.3333333333333 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.666666666666667, 6.66666666666667 }, Flags = { Linear = true } }
}
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.126820908311911, 0.666666666666667 }, Flags = { Linear = true } },
[0.380462724935733] = { 1, LH = { 0.253641816623822, 0.833333333333333 }, RH = { 0.586975149957155, 0.833333333333333 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.793487574978578, 0.666666666666667 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pDirectionalForce1 = pDirectionalForce {
ID = 55,
Inputs = {
Direction = Input { Value = -162, },
Input = Input {
SourceOp = "pPointForce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1020, 543 } },
},
pFriction1 = pFriction {
ID = 43,
Inputs = {
VelocityFriction = Input { Value = 0.261764705882353, },
Input = Input {
SourceOp = "pDirectionalForce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1130, 543 } },
},
pTurbulence1 = pTurbulence {
ID = 44,
Inputs = {
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1StrengthoverLifeLUT",
Source = "Value",
},
Density = Input { Value = 24.7058823529412, },
Input = Input {
SourceOp = "pFriction1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1240, 543 } },
},
pTurbulence1StrengthoverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pFlock1 = pFlock {
ID = 46,
Inputs = {
FlockNumber = Input { Value = 16, },
FollowStrength = Input { Value = 0.111764705882353, },
AttractStrength = Input { Value = 0.323529411764706, },
RepelStrength = Input { Value = 0.0588235294117647, },
MinimumSpace = Input { Value = 0.01, },
MaximumSpace = Input { Value = 0.0573333, },
Input = Input {
SourceOp = "pTurbulence1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1350, 543 } },
},
pRender1 = pRender {
Inputs = {
MotionBlur = Input { Value = 1, },
["_MotionBlurWarning"] = Input { Disabled = true, },
ShutterAngle = Input { Value = 360, },
Width = Input { Value = 1147, },
Height = Input {
Value = 645,
Expression = "Width/1.778",
},
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input {
Value = FuID { "TwoD" },
Disabled = true,
},
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 2, },
["ObjectID.ObjectID"] = Input { Value = 2, },
Input = Input {
SourceOp = "pFlock1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1459, 542 } },
},
Filter1 = Filter {
Inputs = {
FilterType = Input { Value = 3, },
Input = Input {
SourceOp = "pRender1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1526, 512 } },
},
ChannelBooleans1 = ChannelBoolean {
Inputs = {
Operation = Input { Value = 2, },
Background = Input {
SourceOp = "pRender1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Filter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1570, 554 } },
},
Trails2 = Trails {
Inputs = {
LockRGBA = Input { Value = 0, },
LockScaleXY = Input { Value = 0, },
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.678635547576302, },
GainGreen = Input { Value = 0.836624775583483, },
GainBlue = Input { Value = 1.04488330341113, },
XOffset = Input { Value = 0.0834829443447038, },
XScale = Input { Value = 1.16033213644524, },
YScale = Input { Value = 0.995511669658887, },
Input = Input {
SourceOp = "Trails1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1575, 740 } },
},
ErodeDilate1 = ErodeDilate {
Inputs = {
XAmount = Input { Value = 0.00179533213644524, },
Input = Input {
SourceOp = "ChannelBooleans1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1575, 609 } },
},
Trails1 = Trails {
Inputs = {
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.700179533213645, },
XOffset = Input { Value = -0.5, },
Gain = Input { Value = 0, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "ChannelBooleans2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1575, 709 } },
},
ChannelBooleans2 = ChannelBoolean {
Inputs = {
Operation = Input { Value = 14, },
Background = Input {
SourceOp = "Filter2",
Source = "Output",
},
Foreground = Input {
SourceOp = "ErodeDilate1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1572, 674 } },
},
Filter2 = Filter {
Inputs = {
FilterType = Input { Value = 3, },
Input = Input {
SourceOp = "ErodeDilate1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1656, 632 } },
},
Trails2_1 = Trails {
Inputs = {
Rotate = Input { Value = 90, },
XScale = Input { Value = 0.780071813285458, },
Input = Input {
SourceOp = "Trails1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1738, 745 } },
},
Trails1_1 = Trails {
Inputs = {
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.700179533213645, },
XOffset = Input { Value = -0.5, },
YOffset = Input { Value = -0.0870736086175943, },
Gain = Input { Value = 0, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "ChannelBooleans2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1739, 713 } },
},
Trails4 = Trails {
Inputs = {
LockRGBA = Input { Value = 0, },
LockScaleXY = Input { Value = 0, },
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0, },
GainGreen = Input { Value = 0, },
GainBlue = Input { Value = 0.74326750448833, },
Rotate = Input { Value = 90, },
XOffset = Input { Value = -0.254039497307002, },
YOffset = Input { Value = -0.5, },
XScale = Input { Value = 1.15260323159785, },
XBlurSize = Input { Value = 52.4236983842011, },
Input = Input {
SourceOp = "Trails3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1387, 817 } },
},
Trails3 = Trails {
Inputs = {
LockScaleXY = Input { Value = 0, },
LockBlurXY = Input { Value = 0, },
XOffset = Input { Value = -0.00807899461400358, },
XScale = Input { Value = 0.943447037701975, },
YBlurSize = Input { Value = 2.15439856373429, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "Trails2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1607, 817 } },
},
Merge3 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Trails2_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1814, 807 } },
},
Trails2_1_1 = Trails {
Inputs = {
GainRed = Input { Value = 0.953321364452424, },
YOffset = Input { Value = 0.0152603231597846, },
Input = Input {
SourceOp = "Trails1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1884, 743 } },
},
Trails1_1_1 = Trails {
Inputs = {
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.700179533213645, },
XOffset = Input { Value = -0.5, },
YOffset = Input { Value = -0.0870736086175943, },
Gain = Input { Value = 0, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "ChannelBooleans2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1882, 713 } },
},
Merge4 = Merge {
Inputs = {
Blend = Input { Value = 0.405745062836625, },
Background = Input {
SourceOp = "Merge3",
Source = "Output",
},
Foreground = Input {
SourceOp = "Trails2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1696, 845 } },
},
ColorGain1 = ColorGain {
Inputs = {
GammaRed = Input { Value = 0.774674115456238, },
GammaGreen = Input { Value = 1.57355679702048, },
GammaBlue = Input { Value = 1.73743016759777, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.125, 0.75 },
{ 0.375, 0.25 },
{ 0.5, 0 }
}
},
{
Points = {
{ 0.5, 0 },
{ 0.625, 0.25 },
{ 0.875, 0.75 },
{ 1, 1 }
}
}
}
},
},
Input = Input {
SourceOp = "Trails4",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1268, 851 } },
},
Merge2 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Trails2_1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1934, 847 } },
},
Trails2_1_1_1 = Trails {
Inputs = {
GainRed = Input { Value = 0.779174147217235, },
XOffset = Input {
SourceOp = "Perturb1",
Source = "Value",
},
Input = Input {
SourceOp = "Trails1_1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1997, 742 } },
},
Perturb1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 0.036036, },
Strength = Input { Value = 0.125673249551167, },
Wobble = Input { Value = 6.21184919210054, },
Speed = Input { Value = 8.68940754039497, },
},
},
Trails1_1_1_1 = Trails {
Inputs = {
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.700179533213645, },
XOffset = Input { Value = -0.5, },
YOffset = Input { Value = -0.0870736086175943, },
Gain = Input { Value = 0, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "ChannelBooleans2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1997, 711 } },
},
Merge5 = Merge {
Inputs = {
Background = Input {
SourceOp = "Trails2_1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Trails2_1_1_2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2050, 848 } },
},
Merge6 = Merge {
Inputs = {
Background = Input {
SourceOp = "Filter3",
Source = "Output",
},
Foreground = Input {
SourceOp = "Merge4",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1523, 889 } },
},
Trails2_1_1_2 = Trails {
Inputs = {
GainRed = Input { Value = 0.863554757630162, },
YOffset = Input {
SourceOp = "Shake1",
Source = "X",
},
Input = Input {
SourceOp = "Trails1_1_1_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2109, 742 } },
},
Shake1 = Shake {
CtrlWZoom = false,
Inputs = {
Smoothness = Input { Value = 0.449815080789946, },
XMinimum = Input { Value = -0.274685816876122, },
XMaximum = Input { Value = 0.138240574506284, },
},
},
Trails1_1_1_2 = Trails {
Inputs = {
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.700179533213645, },
XOffset = Input { Value = -0.5, },
Gain = Input { Value = 0, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "ChannelBooleans2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2126, 707 } },
},
ErodeDilate2 = ErodeDilate {
Inputs = {
Alpha = Input { Value = 0, },
XAmount = Input { Value = -0.0161579892280072, },
Input = Input {
SourceOp = "ColorGain1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1159, 906 } },
},
Blur1 = Blur {
Inputs = {
XBlurSize = Input { Value = 76.3016157989228, },
Input = Input {
SourceOp = "ErodeDilate2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1049, 906 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Trails2_1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Trails2_1_1_2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 2165, 851 } },
},
Filter3 = Filter {
Inputs = {
FilterType = Input { Value = 4, },
Alpha = Input { Value = 0, },
Input = Input {
SourceOp = "ColorGain1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1419, 925 } },
},
Merge7 = Merge {
Inputs = {
Background = Input {
SourceOp = "Blur1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Filter3",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1199, 934 } },
},
Trails5 = Trails {
CtrlWZoom = false,
Inputs = {
LockScaleXY = Input { Value = 0, },
LockBlurXY = Input { Value = 0, },
GainRed = Input { Value = 0.825852782764811, },
YOffset = Input { Value = -0.00987432675044886, },
YScale = Input { Value = 0.966786355475763, },
ApplyMode = Input { Value = 1, },
MergeUnder = Input { Value = 1, },
Input = Input {
SourceOp = "Merge7",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1225, 990 } },
},
Merge8 = Merge {
Inputs = {
Background = Input {
SourceOp = "Trails5",
Source = "Output",
},
Foreground = Input {
SourceOp = "ColorGain1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1323, 1041 } },
}
}
}
{
Tools = ordered() {
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Duplicate3D1",
Source = "Data3D",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1782, 329 } },
},
Duplicate3D1 = Duplicate3D {
Inputs = {
LastCopy = Input { Value = 100, },
CopyProbability = Input { Value = 0.666666666666667, },
["Translate.X"] = Input { Value = 4.1276596, },
["Rotate.Y"] = Input { Value = 128.2978723, },
["Rotate.Z"] = Input { Value = 329.3617021, },
SceneInput = Input {
SourceOp = "Displace3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1779, 293 } },
},
Displace3D2 = Displace3D {
Inputs = {
SceneInput = Input {
SourceOp = "Weld3D1_1",
Source = "Output",
},
Scale = Input { Value = 1.45714285714286, },
Input = Input {
SourceOp = "Transform1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1705, 221 } },
},
Weld3D1_1 = Weld3D {
Inputs = {
SceneInput = Input {
SourceOp = "ReplaceNormals3D1",
Source = "Output",
},
WeldMode = Input { Value = 1, },
Tolerance = Input { Value = 0.01, },
},
ViewInfo = OperatorInfo { Pos = { 1635, 185 } },
},
ReplaceNormals3D1 = ReplaceNormals3D {
CtrlWZoom = false,
Inputs = {
SceneInput = Input {
SourceOp = "Displace3D1",
Source = "Output",
},
["Normals.SmoothingAngle"] = Input { Value = 83.6470588235294, },
["Normals.Flip"] = Input { Value = 1, },
["Tangents.Nest"] = Input { Value = 0, },
["Tangents.SmoothingAngle"] = Input { Value = 90, },
},
ViewInfo = OperatorInfo { Pos = { 1596, 223 } },
},
Displace3D1 = Displace3D {
Inputs = {
SceneInput = Input {
SourceOp = "Weld3D1",
Source = "Output",
},
Scale = Input { Value = 1, },
Input = Input {
SourceOp = "Transform1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1485, 222 } },
},
Merge2_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "CoordinateSpace1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Transform3_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
EffectMask = Input {
SourceOp = "Polygon2_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 2017, 76 } },
},
Transform1_1 = Transform {
Inputs = {
FlipHoriz = Input { Value = 1, },
Input = Input {
SourceOp = "Merge2_1",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Polygon1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 2135, 77 } },
},
Transform1 = Transform {
Inputs = {
FlipHoriz = Input { Value = 1, },
Input = Input {
SourceOp = "Merge2",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Polygon1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 1545, 74 } },
},
FastNoise2_2 = FastNoise {
Inputs = {
Width = Input { Value = 4000, },
Height = Input { Value = 1000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { -0.201357466063348, 0.5 }, },
Detail = Input { Value = 10, },
XScale = Input { Value = 3.14285714285714, },
Angle = Input { Value = 230.1923077, },
Color1Alpha = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1765, 68 } },
},
Merge2 = Merge {
Inputs = {
Background = Input {
SourceOp = "CoordinateSpace1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Transform3",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
EffectMask = Input {
SourceOp = "Polygon2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 1427, 73 } },
},
Weld3D1 = Weld3D {
Inputs = {
SceneInput = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
Tolerance = Input { Value = 0.01, },
},
ViewInfo = OperatorInfo { Pos = { 1417, 257 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 18.9158968400682, },
["Transform3DOp.Translate.Y"] = Input { Value = 60.5747093704922, },
["Transform3DOp.Translate.Z"] = Input { Value = -8.7256774586862, },
["Transform3DOp.Rotate.X"] = Input { Value = -106.599990844727, },
["Transform3DOp.Rotate.Y"] = Input { Value = 966.200134277344, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
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["MtlStdInputs.MaterialID"] = Input { Value = 2, },
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ViewInfo = OperatorInfo { Pos = { 1403, 326 } },
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Shape3D1 = Shape3D {
Inputs = {
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
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CoordinateSpace1_1 = CoordSpace {
Inputs = {
Input = Input {
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Source = "Output",
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ViewInfo = OperatorInfo { Pos = { 1927, 56 } },
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Polygon1_1 = PolylineMask {
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DrawMode2 = "InsertAndModify",
Inputs = {
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MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon1_1Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
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ViewInfo = OperatorInfo { Pos = { 2220, 38 } },
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Polygon1_1Polyline = BezierSpline {
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NameSet = true,
KeyFrames = {
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CoordinateSpace1 = CoordSpace {
Inputs = {
Input = Input {
SourceOp = "Merge1",
Source = "Output",
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ViewInfo = OperatorInfo { Pos = { 1337, 53 } },
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Polygon1 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Inputs = {
SoftEdge = Input { Value = 0.0961904761904762, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon1Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
},
},
ViewInfo = OperatorInfo { Pos = { 1630, 35 } },
},
Polygon1Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
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Merge1_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "FastNoise2_2",
Source = "Output",
},
Foreground = Input {
SourceOp = "FastNoise2_1_1",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Overlay" }, },
Gain = Input { Value = 0.476190476190476, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1810, 33 } },
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Transform3_1 = Transform {
Inputs = {
FlipVert = Input { Value = 1, },
Input = Input {
SourceOp = "CoordinateSpace2_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2004, 28 } },
},
Transform3 = Transform {
Inputs = {
FlipVert = Input { Value = 1, },
Input = Input {
SourceOp = "CoordinateSpace2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1414, 25 } },
},
CoordinateSpace2_1 = CoordSpace {
Inputs = {
Input = Input {
SourceOp = "Transform2_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1927, 11 } },
},
CoordinateSpace2 = CoordSpace {
Inputs = {
Input = Input {
SourceOp = "Transform2",
Source = "Output",
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},
ViewInfo = OperatorInfo { Pos = { 1337, 8 } },
},
Polygon2_1 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Inputs = {
SoftEdge = Input { Value = 0.020952380952381, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon2_1Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
},
},
ViewInfo = OperatorInfo { Pos = { 2222, 4 } },
},
Polygon2_1Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
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FastNoise2_1_1 = FastNoise {
Inputs = {
Width = Input { Value = 4000, },
Height = Input { Value = 1000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Discontinuous = Input { Value = 1, },
Center = Input { Value = { -0.201357466063348, 0.5 }, },
Detail = Input { Value = 10, },
XScale = Input { Value = 1.23809523809524, },
Angle = Input { Value = 230.1923077, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1767, 1 } },
},
Polygon2 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Inputs = {
SoftEdge = Input { Value = 0.020952380952381, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Polyline = Input {
SourceOp = "Polygon2Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
},
},
ViewInfo = OperatorInfo { Pos = { 1632, 1 } },
},
Polygon2Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0, Flags = { Linear = true, LockedY = true }, Value = Polyline {
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}
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}
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "FastNoise2",
Source = "Output",
},
Foreground = Input {
SourceOp = "FastNoise2_1",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Overlay" }, },
Gain = Input { Value = 0.476190476190476, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1220, 30 } },
},
FastNoise2_1 = FastNoise {
Inputs = {
Width = Input { Value = 4000, },
Height = Input { Value = 1000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Discontinuous = Input { Value = 1, },
Center = Input { Value = { -0.201357466063348, 0.5 }, },
Detail = Input { Value = 10, },
XScale = Input { Value = 2.0952380952381, },
Angle = Input { Value = 230.1923077, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1177, -2 } },
},
Transform2_1 = Transform {
Inputs = {
FlipHoriz = Input { Value = 1, },
FlipVert = Input { Value = 1, },
Input = Input {
SourceOp = "Merge1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1903, -20 } },
},
FastNoise2 = FastNoise {
Inputs = {
Width = Input { Value = 4000, },
Height = Input { Value = 1000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { -0.201357466063348, 0.5 }, },
Detail = Input { Value = 10, },
XScale = Input { Value = 2.57142857142857, },
Angle = Input { Value = 230.1923077, },
Color1Alpha = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 1174, 65 } },
},
Transform2 = Transform {
Inputs = {
FlipHoriz = Input { Value = 1, },
FlipVert = Input { Value = 1, },
Input = Input {
SourceOp = "Merge1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1313, -23 } },
}
}
}
{
Tools = ordered() {
Saver1_1 = Saver {
Inputs = {
["DPXFormat.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
ProcessWhenBlendIs00 = Input { Value = 0, },
Clip = Input {
Value = Clip {
Filename = "S:\\SLS\\Out\\IMP_2016\\IMP_2016_.exr",
FormatID = "OpenEXRFormat",
Length = 0,
Saving = true,
TrimIn = 0,
ExtendFirst = 0,
ExtendLast = 0,
Loop = 1,
AspectMode = 0,
Depth = 0,
TimeCode = 0,
GlobalStart = -2000000000,
GlobalEnd = 0
},
},
OutputFormat = Input { Value = FuID { "OpenEXRFormat" }, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Input = Input {
SourceOp = "FilmGrain1_1_1",
Source = "Output",
},
["OpenEXRFormat.Depth"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -204.134, -53.6219 } },
},
FilmGrain1_1_1 = FilmGrain {
Inputs = {
Complexity = Input { Value = 10, },
Monochrome = Input { Value = 0, },
MasterXSize = Input { Value = 0.04, },
MasterStrength = Input { Value = 0.054635761589404, },
MasterRoughness = Input { Value = 0.0629139072847682, },
Input = Input {
SourceOp = "Merge6_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -208.692, -161.61 } },
},
Merge6_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "FilmGrain1_2",
Source = "Output",
},
Foreground = Input {
SourceOp = "XfChromaFuse1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { -241.294, -208.737 } },
},
FilmGrain1_2 = FilmGrain {
Inputs = {
MasterXSize = Input { Value = 0.0529801324503311, },
Input = Input {
SourceOp = "Background3_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -159.134, -249.212 } },
},
Background3_1 = Background {
Inputs = {
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
Depth = Input { Value = 4, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input { Value = { 0.501128668171558, 0.5 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[0.204918032786885] = { 0.0801256896356814, 0.105479902853673, 0.104136201339406, 1 },
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}
},
},
},
ViewInfo = OperatorInfo { Pos = { -49.1338, -249.212 } },
},
XfChromaFuse1_1 = Fuse.XfChroma {
Inputs = {
Size = Input {
SourceOp = "Perturb1_1",
Source = "Value",
},
XSize = Input { Value = 1.05875121777421, },
YSize = Input { Value = 1.05875121777421, },
Steps = Input { Value = 14, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.138391045522718, 0, 1 },
[0.2568306010929] = { 0.270555767115204, 0.779905241016103, 1, 1 },
[0.693989071038251] = { 0, 1, 0, 1 },
[1] = { 0, 0, 1, 1 }
}
},
},
NewTool = Input { Value = 0, },
Input = Input {
SourceOp = "Merge5_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -302.584, -250.976 } },
},
Perturb1_1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 1, },
Strength = Input { Value = 0.132450331125828, },
},
},
Merge5_1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Transform1_2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Transform2_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { -412.584, -250.976 } },
},
Transform2_1 = Transform {
Inputs = {
Center = Input { Value = { 0.497647058823529, 0.531913979760407 }, },
Size = Input { Value = 0.45, },
Input = Input {
SourceOp = "Merge4_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -403.584, -338.976 } },
},
Transform1_2 = Transform {
Inputs = {
Center = Input { Value = { 0.5015248180013, 0.4959293286219 }, },
Size = Input { Value = 0.480794701986755, },
Angle = Input { Value = 10, },
Input = Input {
SourceOp = "Shape1_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -550.119, -251.037 } },
},
Merge4_2 = Merge {
Inputs = {
Background = Input {
SourceOp = "Renderer3D1_2",
Source = "Output",
},
Foreground = Input {
SourceOp = "AmbientOcclusion1_2",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Multiply" }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { -403.584, -371.976 } },
},
AmbientOcclusion1_2 = SSAO {
Inputs = {
NumberOfSamples = Input { Value = 147, },
KernelRadius = Input { Value = 5.86092715231788, },
Lift = Input { Value = 0.390728476821192, },
Gamma = Input { Value = 1.52980132450331, },
Camera = Input {
SourceOp = "Camera3D1_2",
Source = "Output",
},
Input = Input {
SourceOp = "Renderer3D1_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -484.584, -430.976 } },
},
Renderer3D1_2 = Renderer3D {
Inputs = {
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
Width = Input { Value = 3840, },
Height = Input { Value = 3840, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Fog3D1_2",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.Channels.RGBASS"] = Input { Value = 1, },
["RendererOpenGL.Channels.Z"] = Input { Value = 1, },
["RendererOpenGL.Channels.ZSS"] = Input { Value = 1, },
["RendererOpenGL.Channels.Normal"] = Input { Value = 1, },
["RendererOpenGL.Channels.NormalSS"] = Input { Value = 1, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -326.584, -447.976 } },
},
Shape1_2 = Fuse.Shape {
Inputs = {
Sides = Input {
SourceOp = "Shape1_2Sides",
Source = "Value",
},
Size = Input {
SourceOp = "Shape1_2Size",
Source = "Value",
},
Angle = Input { Value = -280.3846154, },
Thickness = Input {
SourceOp = "Shape1_2Thickness",
Source = "Value",
},
Number = Input {
SourceOp = "Shape1_2Number",
Source = "Value",
},
Scale = Input {
SourceOp = "Shape1_2Scale",
Source = "Value",
},
Rotation = Input { Value = 180, },
Fade = Input { Value = 0.39047619047619, },
Red = Input { Value = 0.519259829938135, },
Blue = Input { Value = 0.974522132123477, },
Input = Input {
SourceOp = "Background1_3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -684.551, -251.695 } },
},
Shape1_2Sides = BezierSpline {
SplineColor = { Red = 242, Green = 41, Blue = 184 },
NameSet = true,
KeyFrames = {
[1] = { 6, RH = { 3, 5 }, Flags = { Linear = true } },
[7] = { 3, LH = { 5, 4 }, Flags = { Linear = true } }
}
},
Shape1_2Size = BezierSpline {
SplineColor = { Red = 225, Green = 0, Blue = 225 },
NameSet = true,
KeyFrames = {
[0] = { 0.0173076, RH = { 7.99999940000007, 0.02 }, Flags = { Linear = true } },
[6] = { 0.3850961, LH = { 4, 0.262499933333333 }, RH = { 14, 0.256730733333333 } },
[30] = { 0.04, LH = { 22.0008003403546, 0.0370195182048153 }, RH = { 33.999701693212, 0.0414902788516366 } },
[42] = { 0.008, LH = { 37.9997535531648, -0.109320665699938 }, RH = { 43.3333111277359, 0.0471051179633942 } },
[46] = { 0.4, LH = { 44.6668000559327, 0.371380641200689 }, RH = { 49.6655296071023, 0.478686702232464 } },
[57] = { 0.33, LH = { 53.3333333333333, 0.33 } }
}
},
Shape1_2Thickness = BezierSpline {
SplineColor = { Red = 243, Green = 18, Blue = 58 },
NameSet = true,
KeyFrames = {
[4] = { 0.19125, RH = { 9.33333333333333, 0.136602566666667 }, Flags = { Linear = true } },
[20] = { 0.0273077, LH = { 14.6666666666667, 0.0819551333333333 }, RH = { 22.3333333333333, 0.151538466666667 }, Flags = { Linear = true } },
[27] = { 0.4, LH = { 17.668, 0.4 }, RH = { 34.3333333333333, 0.334666666666667 } },
[49] = { 0.204, LH = { 29, 0.208 } }
}
},
Shape1_2Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[6] = { 1, RH = { 9.66666666666667, 3.66666666666667 }, Flags = { Linear = true } },
[17] = { 9, LH = { 13.3333333333333, 6.33333333333333 }, RH = { 21, 12.6666666666667 }, Flags = { Linear = true } },
[29] = { 20, LH = { 23.7788556113866, 20.298624135702 }, RH = { 46.4839999999998, 19 } },
[44] = { 1.8, LH = { 32, 1.95 }, RH = { 48.3333333333333, 4.46666666666667 } },
[57] = { 9.8, LH = { 52.6666666666667, 9.8 } }
}
},
Shape1_2Scale = BezierSpline {
SplineColor = { Red = 241, Green = 4, Blue = 55 },
NameSet = true,
KeyFrames = {
[6] = { 0.995714285714286, RH = { 9.33333333333333, 0.895714285714286 }, Flags = { Linear = true } },
[16] = { 0.695714285714286, LH = { 12.6666666666667, 0.795714285714286 }, RH = { 22.3333333333333, 0.672857142857143 }, Flags = { Linear = true } },
[35] = { 0.627142857142857, LH = { 24, 0.672 }, RH = { 39, 0.728095238095238 } },
[47] = { 0.929999999999999, LH = { 43, 0.829047619047618 }, Flags = { Linear = true } }
}
},
Fog3D1_2 = Fog3D {
Inputs = {
SceneInput = Input {
SourceOp = "Merge3D1_2",
Source = "Output",
},
ShowFogInView = Input { Value = 1, },
FogRed = Input { Value = 0, },
FogGreen = Input { Value = 0, },
FogBlue = Input { Value = 0, },
NearFogDist = Input { Value = 11.4503817, },
FarFogDistance = Input { Value = 20.610687, },
FogDensityTex = Input {
SourceOp = "FastNoise3_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -463.584, -517.976 } },
},
Merge3D1_2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ReplaceMaterial3D1_2",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1_2",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "PointLight1_2",
Source = "Output",
},
SceneInput5 = Input {
SourceOp = "DirectionalLight1_2",
Source = "Output",
},
SceneInput6 = Input {
SourceOp = "Shape3D1_2",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "AmbientLight1_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -575.584, -509.976 } },
},
PointLight1_2 = LightPoint {
Inputs = {
["Transform3DOp.Translate.Z"] = Input {
SourceOp = "PointLight1_2ZOffset",
Source = "Value",
},
Red = Input { Value = 0.455941179650582, },
Green = Input { Value = 0.844918490872359, },
Intensity = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { -699.584, -497.976 } },
},
PointLight1_2ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 56, Blue = 46 },
NameSet = true,
KeyFrames = {
[49] = { 11.2857143, RH = { 54.0266666666667, 12.2619047666667 }, Flags = { Linear = true } },
[64.08] = { 14.2142857, LH = { 59.0533333333333, 14.2142857 } }
}
},
AmbientLight1_2 = LightAmbient {
Inputs = {
Red = Input { Value = 0.607986820486447, },
Green = Input { Value = 0.936255026063127, },
Blue = Input { Value = 0.973511111111111, },
Intensity = Input { Value = 0.28476821192053, },
},
ViewInfo = OperatorInfo { Pos = { -700.584, -464.976 } },
},
DirectionalLight1_2 = LightDirectional {
Inputs = {
["Transform3DOp.Rotate.X"] = Input { Value = -10.2857143, },
["Transform3DOp.Rotate.Y"] = Input {
SourceOp = "DirectionalLight1_2YRotation",
Source = "Value",
},
Red = Input { Value = 0.771770096418351, },
Green = Input { Value = 0.974476909871951, },
Intensity = Input { Value = 0.397350993377483, },
},
ViewInfo = OperatorInfo { Pos = { -699.584, -431.976 } },
},
DirectionalLight1_2YRotation = BezierSpline {
SplineColor = { Red = 128, Green = 255, Blue = 128 },
NameSet = true,
KeyFrames = {
[51.24] = { -100.2857143, RH = { 56.4333333333333, -100.2857143 } },
[66.82] = { 1.2857143, LH = { 61.6266666666667, 1.2857143 } }
}
},
Camera3D1_2 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 25.6516601, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -699.584, -531.976 } },
},
FastNoise3_2 = FastNoise {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { -448.584, -561.976 } },
},
ReplaceMaterial3D1_2 = ReplaceMaterial3D {
Inputs = {
SceneInput = Input {
SourceOp = "Text3D2_3",
Source = "Output",
},
MaterialInput = Input {
SourceOp = "Ward2_1_2",
Source = "MaterialOutput",
},
["MtlStdInputs.MaterialID"] = Input { Value = 14, },
},
ViewInfo = OperatorInfo { Pos = { -655.584, -587.976 } },
},
Text3D2_3 = Text3D {
Inputs = {
Point1 = Input {
Value = Point {
X = 0.5,
Y = 1
},
},
Point2 = Input {
Value = Point {
X = 1,
Y = 0
},
},
Point0 = Input {
Value = Point {
X = 0,
Y = 0
},
},
["Transform3DOp.Scale.X"] = Input { Value = 2.80185815602837, },
LayoutType = Input { Value = 3, },
CenterZ = Input { Value = 5, },
PositionOnPath = Input { Value = 0.8066666, },
Path = Input {
Value = Polyline {
Closed = true,
Points = {
{ Linear = true, Tagged = true, X = -0.496762191286739, Y = -0.498770274441372, LX = 0.334053433982669, LY = 0.00183930425598574, RX = 0.16558739709558, RY = 0.332923424813791, PublishID = "Point0" },
{ Linear = true, Tagged = true, X = 0, Y = 0.5, LX = -0.16558739709558, LY = -0.332923424813791, RX = 0.16846603688709, RY = -0.331084120557805, PublishID = "Point1" },
{ Linear = true, Tagged = true, X = 0.505398110661269, Y = -0.493252361673414, LX = -0.16846603688709, LY = 0.331084120557805, RX = -0.334053433982669, RY = -0.00183930425598574, PublishID = "Point2" }
}
},
},
Size = Input { Value = 0.253572847682119, },
Font = Input { Value = "Arial", },
StyledText = Input {
SourceOp = "Follower1_2",
Source = "StyledText",
},
Style = Input { Value = "Bold", },
Extrusion = Input { Value = 1, },
ExtrusionStyle = Input { Value = 1, },
ExtrusionProfile = Input {
SourceOp = "Text3D2ExtrusionProfile_1",
Source = "Value",
},
ExtrusionDepth = Input { Value = 0.0808510638297872, },
BevelWidth = Input { Value = 0.00457446808510638, },
CustomExtrusionSubdivisions = Input { Value = 39, },
SmoothingAngle = Input { Value = 60, },
InternationalFontControls = Input { Value = 1, },
AdvancedFontControls = Input { Value = 1, },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
Alignment = Input { Value = 1, },
VerticalJustification = Input { Value = 3, },
VerticalTopCenterBottom = Input { Value = 1, },
SelectTransform = Input { Value = 2, },
LineRotation = Input { Value = 1, },
LineShearX = Input { Value = -0.5, },
LineSizeX = Input { Value = 0.954635761589404, },
LineSizeY = Input { Value = 0.778145695364238, },
CharacterSpacing = Input { Value = 0.998675496688742, },
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { -765.584, -588.976 } },
},
Follower1_2 = StyledTextFollower {
CtrlWZoom = false,
Inputs = {
Order = Input { Value = 4, },
Delay = Input { Value = 0.480132450331126, },
Text = Input {
Value = StyledText {
Array = {
},
Value = "INCREDIBLE MOTION PICTURES"
},
},
CharacterPivotZ = Input { Value = -0.5, },
Transform1 = Input { Value = 1, },
OffsetZ1 = Input {
SourceOp = "Follower1_2OffsetZ",
Source = "Value",
},
AngleX1 = Input {
SourceOp = "Follower1_2AngleX",
Source = "Value",
},
AngleY1 = Input { Value = -155.5714286, },
},
},
Follower1_2OffsetZ = BezierSpline {
SplineColor = { Red = 175, Green = 224, Blue = 244 },
NameSet = true,
KeyFrames = {
[41] = { -5, RH = { 43.335, -5 } },
[48.005] = { 0, LH = { 45.67, 0 } }
}
},
Follower1_2AngleX = BezierSpline {
SplineColor = { Red = 14, Green = 221, Blue = 165 },
NameSet = true,
KeyFrames = {
[41] = { 90, RH = { 43.335, 90 } },
[48.005] = { 0, LH = { 45.67, 0 } }
}
},
Text3D2ExtrusionProfile_1 = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.016474688692341, 0.0478223739105631 } },
[0.0494215945872444] = { 0.131773850458457, LH = { 0.032949377384682, 0.0956447478211262 }, RH = { 0.0629874542203619, 0.161528335177872 } },
[0.0987474270087524] = { 0.216586260471152, LH = { 0.0957777144755608, 0.184020285651203 }, RH = { 0.10696355412643, 0.306684606974821 } },
[0.123395808361785] = { 0.48688129998216, LH = { 0.115179681244107, 0.396782953478491 }, RH = { 0.124808763026551, 0.502375811831447 }, Flags = { Linear = true } },
[0.169887375297681] = { 0.491083338052248, LH = { 0.162764971805236, 0.477250489219734 }, RH = { 0.179923912944402, 0.51057590235532 } },
[0.2] = { 0.635658914728682, LH = { 0.189963462353279, 0.61917515061399 }, RH = { 0.210910700946574, 0.653578383280474 } },
[0.262494732486721] = { 0.643179397960714, LH = { 0.248081561738559, 0.658424438377471 }, RH = { 0.269930039033909, 0.635314955722193 } },
[0.28954324689906] = { 0.855865858970959, LH = { 0.279669792610842, 0.87304447333049 }, RH = { 0.301271023030736, 0.835460949242315 } },
[0.35678334898445] = { 0.877426834709705, LH = { 0.344337491873642, 0.897401861988939 }, RH = { 0.368693347875415, 0.858311835186204 } },
[0.392516918260255] = { 0.690597860457908, LH = { 0.381135145484395, 0.808731972752891 }, RH = { 0.394742026813307, 0.667502932378481 } },
[0.398387103549445] = { 0.293859912744245, LH = { 0.396778450707533, 0.309560689928797 }, RH = { 0.424053241715719, 0.293932094233658 } },
[0.475385518048268] = { 0.294076457212484, LH = { 0.449719379881994, 0.294004275723071 }, RH = { 0.485061794458617, 0.229509621272103 }, Flags = { Linear = true } },
[0.504414347279316] = { 0.10037594939134, LH = { 0.494738070868967, 0.164942785331721 }, RH = { 0.521798248645152, 0.100424838549665 }, Flags = { Linear = true } },
[0.556566051376823] = { 0.100522616866314, LH = { 0.539182150010987, 0.100473727707989 }, RH = { 0.564288207197083, 0.165138382830516 }, Flags = { Linear = true } },
[0.579732518837603] = { 0.29436991475892, LH = { 0.572010363017343, 0.229754148794718 }, RH = { 0.603879650239561, 0.294437824309564 }, Flags = { Linear = true } },
[0.652173913043478] = { 0.294573643410853, LH = { 0.62802678164152, 0.294505733860209 }, RH = { 0.656682312752048, 0.509017723116541 }, Flags = { Linear = true } },
[0.665699112169187] = { 0.937905882527916, LH = { 0.661190712460617, 0.723461802822228 }, RH = { 0.698284665484106, 0.906879783754243 }, Flags = { Linear = true } },
[0.763455772113943] = { 0.844827586206897, LH = { 0.730870218799024, 0.87585368498057 }, RH = { 0.778240620236992, 0.830750300061522 }, Flags = { Linear = true } },
[0.824696926576086] = { 0.845889132938244, LH = { 0.809492822293546, 0.859512529438604 }, RH = { 0.833634872600657, 0.83788042816164 } },
[0.85151344674681] = { 0.765924903475302, LH = { 0.842575500722238, 0.781378816190298 }, RH = { 0.85889058042238, 0.753169670942493 } },
[0.886543334071866] = { 0.738955282526941, LH = { 0.88133966388238, 0.75274077761389 }, RH = { 0.892257168796932, 0.723818266216957 } },
[0.903686552853414] = { 0.627708592350006, LH = { 0.898479421851284, 0.664861659920543 }, RH = { 0.912933704797281, 0.561729829598514 } },
[0.931430783568473] = { 0.418681710854918, LH = { 0.922183631624606, 0.458011148328243 }, RH = { 0.939805050862984, 0.383064774532937 } },
[0.976380523126408] = { 0.318530915169555, LH = { 0.973674891100552, 0.355018914032532 }, RH = { 0.984253682084272, 0.21235394344637 } },
[1] = { 0, LH = { 0.992126841042136, 0.106176971723185 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
Background1_3 = Background {
CtrlWZoom = false,
Inputs = {
Width = Input { Value = 10000, },
Height = Input { Value = 10000, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftAlpha = Input { Value = 0, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { -818.521, -252.139 } },
},
Shape3D1_2 = Shape3D {
Inputs = {
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
["Transform3DOp.Translate.Z"] = Input { Value = 9.53826626595707, },
["Transform3DOp.Scale.X"] = Input { Value = 4.34410283687943, },
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
["MtlStdInputs.Transmittance.Nest"] = Input { Value = 1, },
["MtlStdInputs.MaterialIDNest"] = Input { Value = 1, },
["MtlStdInputs.MaterialID"] = Input { Value = 21, },
["SurfaceCubeInputs.Matte.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.Matte.IsMatte"] = Input { Value = 1, },
["SurfaceCubeInputs.BlendMode.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 5, }
},
ViewInfo = OperatorInfo { Pos = { -543.584, -623.976 } },
},
Brushed_Metal_2 = GroupOperator {
Inputs = ordered() {
Input1 = InstanceInput {
SourceOp = "Blur3_1_2",
Source = "XBlurSize",
Name = "Refelection Softness",
Default = 15,
},
Input2 = InstanceInput {
SourceOp = "reflect_base_2_1_2",
Source = "Reflection.ConstantStrength",
Default = 1,
},
Input3 = InstanceInput {
SourceOp = "reflect_base_2_1_2",
Source = "Reflection.GlancingStrength",
Default = 0.4475138,
},
Input4 = InstanceInput {
SourceOp = "reflect_base_2_1_2",
Source = "Reflection.FaceOnStrength",
Default = 0.4751381,
},
Input5 = InstanceInput {
SourceOp = "reflect_base_2_1_2",
Source = "Reflection.Falloff",
Default = 2,
},
Input6 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Diffuse.Color.Red",
ControlGroup = 6,
Default = 0.56,
},
Input7 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Diffuse.Color.Green",
ControlGroup = 6,
Default = 0.56,
},
Input8 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Diffuse.Color.Blue",
ControlGroup = 6,
Default = 0.56,
},
Input9 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Diffuse.Color.Alpha",
Default = 1,
},
Input10 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Diffuse.Opacity",
Default = 1,
},
Input11 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.Color.Red",
Name = "Red",
ControlGroup = 9,
Default = 1,
},
Input12 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.Color.Green",
ControlGroup = 9,
Default = 1,
},
Input13 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.Color.Blue",
ControlGroup = 9,
Default = 1,
},
Input14 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.Intensity",
Default = 1.18,
},
Input15 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.SpreadU",
Default = 0.2167,
},
Input16 = InstanceInput {
SourceOp = "Ward2_1_2",
Source = "Specular.SpreadV",
Default = 0.6815,
}
},
Outputs = {
MainOutput1 = InstanceOutput {
SourceOp = "Ward2_1_2",
Source = "MaterialOutput",
}
},
ViewInfo = GroupInfo {
Pos = { -642.584, -640.976 },
Flags = {
AllowPan = false,
AutoSnap = true,
RemoveRouters = true
},
Size = { 786, 247.063 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { 0, 0 }
},
Tools = ordered() {
Blur3_1_2 = Blur {
CtrlWShown = false,
Inputs = {
XBlurSize = Input { Value = 15, },
YBlurSize = Input { Value = 0, },
Input = Input {
SourceOp = "Transform1_1_3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 0, 75.5313 } },
},
FastNoise2_4_1_2 = FastNoise {
CtrlWShown = false,
Inputs = {
Width = Input { Value = 1024, },
Height = Input { Value = 512, },
Contrast = Input { Value = 0.5789474, },
XScale = Input { Value = 2.761905, },
Seethe = Input { Value = 1.134615, },
Type = Input { Value = 1, },
GradientType = Input { Value = 1, },
Start = Input { Value = { 0.5, 0 }, },
End = Input { Value = { 0.5, 1 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0.1263814718521, 0.1258334814815, 0.1266666666667, 1 },
[0.32156862745098] = { 0.396785622481392, 0.395065159053243, 0.3976810164056, 1 },
[0.4274509803922] = { 0.12, 0.1058057094744, 0.1024404478945, 1 },
[0.4901960784314] = { 0.772685279413675, 0.772645925925926, 0.773333333333333, 1 },
[0.564705882352941] = { 0.428758861340679, 0.428819944552128, 0.429752066115702, 1 },
[1] = { 0.824888888888889, 0.910545457962379, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { -330, 75.5313 } },
},
ColorCorrector1_1_2 = ColorCorrector {
CtrlWShown = false,
Inputs = {
WheelTintAngle1 = Input { Value = -0.4064164790945, },
WheelTintLength1 = Input { Value = 0.0577777777778, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
Input = Input {
SourceOp = "FastNoise2_4_1_2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { -220, 75.5313 } },
},
Transform1_1_3 = Transform {
CtrlWShown = false,
Inputs = {
FlipHoriz = Input { Value = 1, },
Input = Input {
SourceOp = "ColorCorrector1_1_2",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Rectangle1_1_2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { -110, 75.5313 } },
},
FastNoise1_4 = FastNoise {
CtrlWShown = false,
Inputs = {
Width = Input { Value = 1024, },
Height = Input { Value = 1024, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 0.7619048, },
LockXY = Input { Value = 0, },
YScale = Input { Value = 300, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 110, 9.53125 } },
},
spheremap_clearcoat_2_1_2 = SphereMap {
CtrlWShown = false,
NameSet = true,
Inputs = {
MapMode = Input { Value = 1, },
Rotation = Input { Value = 1, },
Image = Input {
SourceOp = "DaySky2_2",
Source = "Output",
},
MaterialID = Input { Value = 12, },
},
ViewInfo = OperatorInfo { Pos = { 110, 75.5313 } },
},
Rectangle1_1_2 = RectangleMask {
CtrlWShown = false,
Inputs = {
MaskWidth = Input { Value = 1280, },
MaskHeight = Input { Value = 720, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.75, 0.5 }, },
Height = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -110, 108.531 } },
},
reflect_base_2_1_2 = MtlReflect {
CtrlWShown = false,
NameSet = true,
Inputs = {
["Reflection.GlancingStrength"] = Input { Value = 0.4475138, },
["Reflection.FaceOnStrength"] = Input { Value = 0.4751381, },
["Reflection.Color.Material"] = Input {
SourceOp = "spheremap_clearcoat_2_1_2",
Source = "MaterialOutput",
},
["Refraction.Nest"] = Input { Value = 0, },
["Bumpmap.Material"] = Input {
SourceOp = "BumpMap4_2_2_1_1_2_4_2",
Source = "MaterialOutput",
},
MaterialID = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 220, 75.5313 } },
},
BumpMap4_2_2_1_1_2_4_2 = BumpMap {
CtrlWShown = false,
Inputs = {
FilterSize = Input { Value = FuID { "5" }, },
Input = Input {
SourceOp = "FastNoise1_4",
Source = "Output",
},
SourceChannel = Input { Value = FuID { "Red" }, },
HeightScale = Input { Value = 1.904858, },
WrapMode = Input { Value = FuID { "Wrap" }, },
MaterialID = Input { Value = 19, },
},
ViewInfo = OperatorInfo { Pos = { 275, 9.53125 } },
},
Ward2_1_2 = MtlWard {
CtrlWZoom = false,
CtrlWShown = false,
Inputs = {
["Diffuse.Color.Red"] = Input { Value = 0.56, },
["Diffuse.Color.Green"] = Input { Value = 0.56, },
["Diffuse.Color.Blue"] = Input { Value = 0.56, },
["Diffuse.Color.Material"] = Input {
SourceOp = "reflect_base_2_1_2",
Source = "MaterialOutput",
},
["Specular.Nest"] = Input { Value = 1, },
["Specular.Intensity"] = Input { Value = 1.18, },
["Specular.SpreadU"] = Input { Value = 0.2167, },
["Specular.SpreadV"] = Input { Value = 0.6815, },
["Bumpmap.Material"] = Input {
SourceOp = "BumpMap4_2_2_1_1_2_4_2",
Source = "MaterialOutput",
},
MaterialID = Input { Value = 15, },
},
ViewInfo = OperatorInfo { Pos = { 330, 75.5313 } },
},
DaySky2_2 = DaySky {
CtrlWShown = false,
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 480, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Latitude = Input { Value = 43.0851063829787, },
Longitude = Input { Value = 159.574468085106, },
Day = Input { Value = FuID { "18" }, },
Month = Input { Value = FuID { "February" }, },
Time = Input { Value = 9.02127659574468, },
Turbidity = Input { Value = 0.672185430463576, },
Exposure = Input { Value = 1, },
["Horizon.Brightness"] = Input { Value = 0.9, },
},
ViewInfo = OperatorInfo { Pos = { -10, 156 } },
}
},
}
}
}