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3dText for pEmitter ?

PostPosted: Mon Jun 27, 2016 12:48 pm
by Wolfgang Baer
Hi,

is it possible to use 3dText as source for pEmitter-Region-Image instead of 2dText?

Background:
I made a font that has icon style glyphs. The nice thing in Fusion is, that I could use a font in 3dText and extrude the glyphs, give them shaders etc. So there is no need to create real geometry in a third party software.
But I have not yet found a way to combine the 3dText and particles.

Image shows a 2dText screenshot.

Re: 3dText for pEmitter ?

PostPosted: Thu Jun 30, 2016 12:11 pm
by Wolfgang Baer
I got a solution from the steakunderwater forum.

It is super simple. I just needed to use the 3dReplicator.
It takes the particles and replaces them with whatever 3d element one feeds into it.