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Volume fog question

PostPosted: Thu Aug 25, 2016 5:29 pm
by Aurore de Blois
hello,
it's been a long time since i was using the volume fog, and don't remember how to get the noise to animate in it.
can someone remind me of this [or perhaps point me to where this is in the manual?]
i know if the vol fog is using an image sequence it needs the frame range and number of slices to match but noise is different.
thanks,
Au

Re: Volume fog question

PostPosted: Thu Aug 25, 2016 5:44 pm
by Chad Capeland
Each XYZ temporal sample has to be offset by Z. So if you have a 512^3 volume, you increment the noise setting every 512 frames.

Re: Volume fog question

PostPosted: Thu Aug 25, 2016 6:51 pm
by Aurore de Blois
HI Chad!
thanks for the reply.
okay you can't mean the seethe rate, so do you mean the Z transform axis needs to be animated?

Re: Volume fog question

PostPosted: Thu Aug 25, 2016 8:40 pm
by Chad Capeland
Depends where your noise is coming from. FN and 3FN are 3D, not 4D.

EDIT: Like if you had a Darktree or some other 4D noise you exported from another application, or if you used particles to make your own 4D noise or used CustomShader or a Fuse to make a 4D noise... there's a lot of options, just depends on what you want to make.