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Smoke trails in fireworks effects??

PostPosted: Sat Sep 03, 2016 5:02 pm
by Edwin Rivera
Hi guys,

i was making fireworks in 2D and i was wondering if anyone knows how to make the smoke trail effects to follow each particle

do i have to do it manually to every random particle that appear or is there a trick behind it?


Also is it the same process in a 3D firework, how much does this effect change from 2D to 3D or are they mostly similar??


Please & thank you

Re: Smoke trails in fireworks effects??

PostPosted: Sat Sep 03, 2016 6:38 pm
by Sander de Regt
You need pSpawn and use it carefully, because it can slow down your computer if you're too enthusiastic.
The settings in 2D and 3D are similar. The biggest difference is the built in scale.
When you change from 2D to 3D and vice versa you need to change the 'size' in the pEmitter.

Re: Smoke trails in fireworks effects??

PostPosted: Sun Sep 04, 2016 3:48 pm
by Edwin Rivera
Thanks Sander,

i will practice it in the week and will let you know some updates