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comping 3d and 2d footage

PostPosted: Wed Nov 02, 2016 4:28 pm
by Denis Mujakovic
general question here about best practices when comping 2d and 3d footage.

i have a scene in 3d max. at the moment i am rendering out frames and comping it with video footage that way but am wondering if that is the best workflow.

is it at all viable to bake in the light data in 3ds max and import the baked textures and the scene as alembic into fusion and composite that way? we are planning some camera movement and its sort of clunky to go back and forth and render frames for each iteration.

any on the subject would is very appreciated.

Re: comping 3d and 2d footage

PostPosted: Thu Nov 03, 2016 11:22 am
by Bob Place
CMIVFX has a pretty good tutorial on this subject. It is for an older version of Fusion, but it is still completely relevant with the new version. The tutorial is not free, but they do have their 70% discount thing going on now I think.

It covers multiple work flows for doing exactly what you are trying.

https://cmivfx.com/products/432-fusion-3d-integration

Re: comping 3d and 2d footage

PostPosted: Thu Nov 03, 2016 1:53 pm
by Denis Mujakovic
thanks bob,

i actually have a sub for cmi for a couple of years to come.
infact started the tutorial you linked yesterday.

i was hoping for some quick general info but i will dig into the cmi stuff.
looks exactly like the stuff im after.