Tue Nov 08, 2016 12:37 am
I think, very likely, you're trying to connect different types of nodes.
3D nodes like camera, light, materials, duplicate3D etc. won't work with standard 2D nodes - like blur, scale, matte...
merge node is not the same as merge3D as well as text is not the same as text3D.
use render node to "convert" 3D into 2D
The same situation is with particle nodes.
Check with Alt key when you drag/drop connectors.