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Tracking Paint Source

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Curtis Polk

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Tracking Paint Source

PostMon Jan 02, 2017 5:04 pm

I'm using a frame grab as the source for a single-stroke Paint tool, with Apply set to Clone. I would like the source to follow a tracker which is upstream of the Paint tool. I tried adding a transform tool to the frame grab, but when I RC on its center and do attach it to the tracker Path/Position, the source area shifts its location to the location of the tracker. I don't want that. What I want is for it to follow the tracker's path without shifting.
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Sander de Regt

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Re: Tracking Paint Source

PostMon Jan 02, 2017 11:00 pm

The easiest way to do this is by attaching first and then start painting.
Sander de Regt

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Curtis Polk

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Re: Tracking Paint Source

PostTue Jan 03, 2017 1:21 am

The tracker was in my original flow. The frame grab and its transform are not attached to the main line of nodes. I got it to work by duplicating the tracker and attaching it to the transform. This was a not very elegant solution, but the documentation is perversely opaque.
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Sander de Regt

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Re: Tracking Paint Source

PostTue Jan 03, 2017 10:19 am

I am not sure what it is you're describing here. In Fusion you can connect almost anything to anything else at every stage in the process. It doesn't matter that it's not in your main line of nodes, as you put it.

Duplicating trackers and using transforms should not be necessary in the case you're describing.

It's a question that comes up a lot though, so maybe I should create a small help video for it to help people out.
Sander de Regt

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The Netherlands
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Curtis Polk

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Re: Tracking Paint Source

PostTue Jan 03, 2017 2:43 pm

As it turns out, simply moving the tracker rather than copying it works. This configuration does not work:
Doesn't Work.png
Doesn't Work.png (10.04 KiB) Viewed 1917 times

This does:
Works.png
Works.png (11.41 KiB) Viewed 1917 times
A video would be very helpful, especially in explaining Paint's undocumented options and the Connect To or Modify With options for the Transform node.
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Sander de Regt

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Re: Tracking Paint Source

PostTue Jan 03, 2017 2:50 pm

Strangely enough, for Fusion that doesn't make a difference.
Technically I'd say your doing it 'wrong' to begin with as far as logic is concerned.
I take it that the Framegrab is a still? Then why would you feed that into a tracker?
The tracker is for moving images.

Any chance you can share the footage (privately?) so I could help you out a little better?
Sander de Regt

ShadowMaker SdR
The Netherlands
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Sander de Regt

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Re: Tracking Paint Source

PostSat Jan 07, 2017 3:22 pm

Hi,

I've created a tutorial to help Curtis out with the problem he was having.
Painting/tracking was not the way to go to fix this in a time efficient way.
What I demonstrate in this video is a Quick and Dirty way to fix this in a way that's good enough and gets the job done.

I hope it's of any use to people.

Sander de Regt

ShadowMaker SdR
The Netherlands

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