I usually use three Bitmap nodes, with the Channel set to Red, Green, and Blue to separate the mattes.
If you have a mult-channel EXR, you can make a copy of the Loader and use the Channels dialogue in the Format tab of the Loader to shuffle the multi-matte channels into RGB before you can access them. Or you could assign them to various Aux channels and use a Channel Booleans to get them into RGB.

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