Sat Mar 04, 2017 6:36 pm
I'm probably missing something obvious, but whenever I enable Float32 in the Render3D node, then I'm unable to view it in the viewport: I get a red cross instead. This happens with both the GPU and the Software renderer.
I can't seem to find anything on Google related to this....
Last edited by
Okke Verbart on Sun Mar 05, 2017 8:49 am, edited 1 time in total.
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