
- Posts: 165
- Joined: Tue Apr 26, 2016 12:20 pm
Tile U/V/W
Defines how often a texture fits into the projected UV space on the according axis. Note that the
UVW coordinates are transformed, not a texture. Works best when used in conjunction with the
Create Texture tool.
{
Tools = ordered() {
Text1 = TextPlus {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "Top of the frame\nVery detailed text\nVery detailed text\nVery detailed text\nVery detailed text\nVery detailed text\nVery detailed text\nVery detailed text\nBottom of the frame", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
SelectElement = Input { Value = 2, },
Select = Input { Value = 2, },
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
Enabled2 = Input { Value = 1, },
Enabled3 = Input { Value = 1, },
ShadingGradient2 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
ShadingGradient3 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 125, -76 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Text1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 239, -32 } },
},
Background1 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 0.912918823529412, },
TopLeftGreen = Input { Value = 1, },
TopRightRed = Input { Value = 1, },
TopRightGreen = Input { Value = 0.0717411493417998, },
BottomLeftRed = Input { Value = 1, },
BottomLeftGreen = Input { Value = 1, },
BottomLeftBlue = Input { Value = 1, },
BottomRightGreen = Input { Value = 1, },
BottomRightBlue = Input { Value = 0.225094440145558, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 129, -32 } },
},
Texture2D1 = Texture2DOperator {
CtrlWZoom = false,
Inputs = {
Input = Input {
SourceOp = "Merge1",
Source = "Output",
},
UOffset = Input { Value = 0.1502146, },
UScale = Input { Value = 0.1, },
VScale = Input { Value = 0.1, },
WrapMode = Input { Value = FuID { "Wrap" }, },
MaterialID = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 375, -70 } },
},
ImagePlane3D1 = ImagePlane3D {
Inputs = {
["Transform3DOp.Rotate.X"] = Input { Value = -90, },
["Transform3DOp.Scale.X"] = Input { Value = 100, },
["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 500, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
MaterialInput = Input {
SourceOp = "Texture2D1",
Source = "MaterialOutput",
},
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 521, -35 } },
},
Merge3D1 = Merge3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 0.530222615937796, },
SceneInput1 = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 593, 42 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.00853455449065334, },
["Transform3DOp.Translate.Y"] = Input { Value = 5.90945588577285, },
["Transform3DOp.Translate.Z"] = Input { Value = 19.0270130316791, },
["Transform3DOp.Rotate.X"] = Input { Value = -21.8112676, },
["Transform3DOp.Rotate.Y"] = Input { Value = -2.8, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 302, 78 } },
}
}
}
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