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What I would like to see in future versions of fusion

PostPosted: Tue Jun 13, 2017 8:41 am
by Hubert Mugabo
I migrated from After Effects to Fusion a year ago, because nodes are easy to understand, to organize and therefore boost creativity. However, there are two small features I feel like I miss:
1) A grid with snap option and,
2) A waveform in the timeline.

Re: What I would like to see in future versions of fusion

PostPosted: Tue Jun 13, 2017 7:36 pm
by Sander de Regt
1) can you explain what you mean by that? You mean snapping of f.e. a transform tool?

2) you can already do that. But it's different than you'd expect.
Step 1: add a *saver*
Step 2: go to audio tab, load a WAV-file (not mp3 or something like that)
Step 3: go to timeline, expand your saver and tadaaah: there's your waveform.

Re: What I would like to see in future versions of fusion

PostPosted: Tue Jun 13, 2017 11:04 pm
by Hubert Mugabo
Thank you so much Sander, I desperately needed this waveform, it was very difficult to do timing without it. I feel stupid! :D

As for the grid, i meant lines that can be displayed on top of my 2d viewport to serve as guides when I am aligning objects (shapes or texts). An option to snap my objects to these guide, would make it quick and precise.

Re: What I would like to see in future versions of fusion

PostPosted: Wed Jun 14, 2017 7:25 am
by Sander de Regt
Glad I could help with at least one part.
As far as I know there's no option to snap to guides at the moment.

Re: What I would like to see in future versions of fusion

PostPosted: Wed Jun 14, 2017 8:53 am
by Hubert Mugabo
The third point I forgot to mention, is a 3D motion path that would be easily modified much like the 2D path.

Re: What I would like to see in future versions of fusion

PostPosted: Wed Jun 14, 2017 9:12 am
by Sander de Regt
That's also already available. Just try it.

Re: What I would like to see in future versions of fusion

PostPosted: Wed Jun 21, 2017 4:03 pm
by Edwin Rivera


don't know if this is what you are looking for but I hope it helps

Re: What I would like to see in future versions of fusion

PostPosted: Wed Jun 21, 2017 7:57 pm
by Kel Philm
Better snapping for connection of pipes. I have about a 50% success rate when connecting pipes and its really annoying when trying to work fast.

Re: What I would like to see in future versions of fusion

PostPosted: Thu Jun 22, 2017 2:36 pm
by Vladimir LaFortune
My vote goes again to Stack node or 2D Merge node that acts like 3D Merge node. Connect as many 2D elements as you want, arrange the order and choose blends between each on the right side tool panel.

Re: What I would like to see in future versions of fusion

PostPosted: Thu Jun 22, 2017 6:39 pm
by Chad Capeland
Vladimir LaFortune wrote:My vote goes again to Stack node or 2D Merge node that acts like 3D Merge node. Connect as many 2D elements as you want, arrange the order and choose blends between each on the right side tool panel.


That should be easy to do as a Fuse.

Which would be part of my wish... All the tools should be Fuses. If the Fuse API doesn't support something that a tool needs, add it to the API first. Any "secret sauce" that you want to hide would be behind functions in the API.

Re: What I would like to see in future versions of fusion

PostPosted: Fri Jun 30, 2017 7:19 am
by Vassilis Kontodimas
HDR lighting on 3D scenes with GPU render. Fusion has some really good 3D tools, so it could definitely benefit from it. Plus with the advanced GFX cards today, I believe it's quite doable.

Re: What I would like to see in future versions of fusion

PostPosted: Fri Jun 30, 2017 1:37 pm
by Chad Capeland
Vassilis Kontodimas wrote:HDR lighting on 3D scenes with GPU render. Fusion has some really good 3D tools, so it could definitely benefit from it. Plus with the advanced GFX cards today, I believe it's quite doable.


Fusion's lighting is already unclamped float.

Re: What I would like to see in future versions of fusion

PostPosted: Fri Jun 30, 2017 4:56 pm
by Andrew Hazelden
Chad Capeland wrote:
Vassilis Kontodimas wrote:HDR lighting on 3D scenes with GPU render. Fusion has some really good 3D tools, so it could definitely benefit from it. Plus with the advanced GFX cards today, I believe it's quite doable.


Fusion's lighting is already unclamped float.


Hi Chad.

I'm pretty sure Vassilis means using an HDRI panoramic image to provide image based lighting in the scene.