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Noise Maps? Fractal? Turbulence?

PostPosted: Fri Jun 23, 2017 2:22 pm
by Santiago Menghini
Hello,

Is there any alternative to the FastNoise modifier? From my understanding it is a Perlin Noise generator. But are there any alternative modifiers that can create - ie: Fractal noise maps, Worley, Simplex, or Turbulence maps?

Also, is there anything similar to the BerconMaps plugin?

https://github.com/Bercon/BerconMaps

Thanks!

Re: Noise Maps? Fractal? Turbulence?

PostPosted: Sat Jun 24, 2017 5:16 am
by Bryan Ray
Fast Noise is the Simplex algorithm, which is just an improvement over Perlin.

I've been working on Worley and the Diamond-Square algorithm (sometimes known as plasma noise) whenever I have the time. I'm still pretty far from a usefully fast implementation of either, though. Still need to wrap my head around OpenCL.