Jean-Jacques Dumonceau wrote:Hi,
It's simply paint on the images. It's frame by frame. It's use on the musical video (for exemple:
) Usualy, I use AE but I would try with Fusion. I just don't need how.
Can you help me ? Thanks you. JJ
It looks like you animated a mask or trim paths in AE. If that is the case then you can use the paint node in Fusion and draw strokes as intended and on the stroke's control you can animate "write on start" or "write on end" or both. I have included a Fusion comp below. Simply copy the content and just paste in Fusion's flow area.
{
Tools = ordered() {
Background2 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 715, 280.5 } },
},
Paint1 = Paint {
CtrlWZoom = false,
Inputs = {
Input = Input {
SourceOp = "Background2",
Source = "Output",
},
Paint = Input {
SourceOp = "PolylineStroke1",
Source = "Out",
},
},
ViewInfo = OperatorInfo { Pos = { 825, 280.5 } },
},
PolylineStroke1 = PolylineStroke {
Points = {
},
IsThreaded = false,
Brushes = { "SoftBrush" },
ApplyModes = { "PaintApplyColor" },
Inputs = {
["PaintApplyColor.Red"] = Input { Value = 0, },
StrokeControls = Input { Value = 1, },
WriteOnStart = Input { Value = 0.529, },
WriteOnEnd = Input { Value = 0.736, },
StrokeSize = Input { Value = 0.702, },
Spacing = Input { Value = 0.2, },
Polyline = Input {
Value = Polyline {
Points = {
{ Linear = true, X = -0.342331573687497, Y = 0.038807829393718, RX = -0.00100890607615713, RY = 0.278779570147527 },
{ X = 0.0474465150460651, Y = 0.388243533787943, LX = -0.183087537305388, LY = 0.156817874531659, RX = 0.11834940572754, RY = -0.101368463039181 },
{ X = 0.138198763132095, Y = -0.168508291244507, LX = 0.0788877275521876, LY = 0.156148514103709 }
}
},
},
},
}
}
}