Copying UV's from one image to another?
Hi all!
So I am bringing in a mesh and applying a texture to it. Using the Renderer3D node with a Camera to get a new image.
But I want the option to go back to the original image uv coords before being applied to the mesh?
So the image gets distorted because of the geo's coordinated and I want to be able to take that image back to before being distorted from the geo?

Thank you so much!
So I am bringing in a mesh and applying a texture to it. Using the Renderer3D node with a Camera to get a new image.
But I want the option to go back to the original image uv coords before being applied to the mesh?
So the image gets distorted because of the geo's coordinated and I want to be able to take that image back to before being distorted from the geo?

Thank you so much!