Probe + color gain Fu16
Posted: Thu Sep 19, 2019 5:59 am
Has anyone had issue with using the probe modifier and color gain in Fu16.
This setup in Fu9 will crash Fu16 is there something that needs to be taken into account in Fu16.
Is there an alternate way to gain match that will work in Fu16?
Thanks for any and all help.
This setup in Fu9 will crash Fu16 is there something that needs to be taken into account in Fu16.
Is there an alternate way to gain match that will work in Fu16?
Thanks for any and all help.
- Code: Select all
{
Tools = ordered() {
ColorGain2_2 = ColorGain {
Inputs = {
GainRed = Input { Expression = "MeasureMe_2:GetValue(\"TopLeftRed\",time)/MeasureMe_2:GetValue(\"TopLeftRed\",0)", },
GainGreen = Input { Expression = "MeasureMe_2:GetValue(\"TopLeftGreen\",time)/MeasureMe_2:GetValue(\"TopLeftGreen\",0)", },
GainBlue = Input { Expression = "MeasureMe_2:GetValue(\"TopLeftBlue\",time)/MeasureMe_2:GetValue(\"TopLeftBlue\",0)", },
PreDividePostMultiply = Input { Value = 1, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.125, 0.75 },
{ 0.375, 0.25 },
{ 0.5, 0 }
}
},
{
Points = {
{ 0.5, 0 },
{ 0.625, 0.25 },
{ 0.875, 0.75 },
{ 1, 1 }
}
}
}
},
},
Input = Input {
SourceOp = "Background1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1020, 250 } },
},
MeasureMe_2 = Background {
Inputs = {
GlobalOut = Input { Value = 50, },
UseFrameFormatSettings = Input { Value = 1, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input {
SourceOp = "Probe1",
Source = "Result",
},
TopLeftGreen = Input {
SourceOp = "Probe1",
Source = "Green",
},
TopLeftBlue = Input {
SourceOp = "Probe1",
Source = "Blue",
},
},
ViewInfo = OperatorInfo { Pos = { 1089, 332 } },
},
Probe1 = Probe {
CtrlWZoom = false,
Inputs = {
ImageToProbe = Input {
SourceOp = "ColorCorrector1",
Source = "Output",
},
Position = Input { Value = { 0.50703125, 0.504166666666667 }, },
ProbeRectangle = Input { Value = 1, },
Width = Input { Value = 0.25421686746988, },
Height = Input { Value = 0.232762312633833, },
},
},
ColorCorrector1 = ColorCorrector {
CtrlWZoom = false,
Inputs = {
MasterRGBGain = Input {
SourceOp = "ColorCorrector1MasterRGBGain",
Source = "Value",
},
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "Background1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1025, 426 } },
},
ColorCorrector1MasterRGBGain = BezierSpline {
SplineColor = { Red = 153, Green = 243, Blue = 219 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 8.33333333333333, 1.41033333333333 }, Flags = { Linear = true } },
[25] = { 2.231, LH = { 16.6666666666667, 1.82066666666667 }, RH = { 29.6666666666667, 1.80066666666667 }, Flags = { Linear = true } },
[39] = { 0.94, LH = { 34.3333333333333, 1.37033333333333 }, RH = { 42.63, 0.9598 }, Flags = { Linear = true } },
[50] = { 1, LH = { 46.37, 0.9802 }, Flags = { Linear = true } }
}
},
Background1 = Background {
Inputs = {
GlobalOut = Input { Value = 50, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 0.569, },
TopLeftGreen = Input { Value = 0.256, },
TopLeftBlue = Input { Value = 0.163, },
TopRightRed = Input { Value = 0.381, },
TopRightGreen = Input { Value = 0.463, },
TopRightBlue = Input { Value = 0.325, },
BottomLeftRed = Input { Value = 0.269, },
BottomLeftGreen = Input { Value = 0.725, },
BottomLeftBlue = Input { Value = 0.175, },
},
ViewInfo = OperatorInfo { Pos = { 853, 428 } },
}
}
}