DeckLink SDK - how i supposed to playout sync fill+key?
Posted: Tue Oct 15, 2013 6:45 am
Hello everyone.
I made an application playing out the image sequences using decklink card. I managed ok with simple playout.
But my goal is to make CG (computer graphics) system, so the keying is nessesary.
SDK pdf gets me confused.
for example it says:
OK, but which image??? onto what frame??? questions, questions....
i have no idea where to put thе alpha frame?
thx for help, there shoud be simple answer, isn`t it?
I made an application playing out the image sequences using decklink card. I managed ok with simple playout.
But my goal is to make CG (computer graphics) system, so the keying is nessesary.
SDK pdf gets me confused.
for example it says:
IDecklinkKeyer::SetLevel method
the SetLevel method sets the level that the image is blenden onto the frame.
OK, but which image??? onto what frame??? questions, questions....
i have no idea where to put thе alpha frame?
thx for help, there shoud be simple answer, isn`t it?