Moving Adobe Premiere projects from Mac to PC

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HeneryH

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Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 7:36 pm

Not sure exactly where to go with this question but I'll try here.

I edited a Blackmagic capture project in Adobe Premiere Pro CS6 on a Mac. When moving that project over to a PC for further editing I get an error saying that "The preset used by one or more sequences in this project requires third-party components that could not be located."

At first I thought it would be an easy fix by just installing the Desktop Video package on this PC even though I don't have the Intensity Shuttle installed here.

That didn't work though. Any thoughts? If I just continue through the error it won't open.
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Christian Schmeer

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Re: Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 7:49 pm

Did you use any plugins on the footage?
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HeneryH

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Re: Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 8:04 pm

Nope, just the items loaded by the Blackmagic installer.
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HeneryH

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Re: Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 8:06 pm

Just a little more follow up.

If I move past the original notice about the sequence using third party items and warning that it will use defaults it gets to a second error that may or may not be related to the first.

"The selected file cannot be linked because its type (audio) does not match the original file's type (audio/video)"

The clips were originally captured via the Mac OSX Mountain Lion Premiere Pro CS6 video capture process using the Blackmagic presets in a .mov format.

Any thoughts?
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HeneryH

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Re: Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 8:13 pm

Hmm... If I create a new blank project in Windows and import the .mov clips captured on the Mac they only show up as audio files.
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HeneryH

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Re: Moving Adobe Premiere projects from Mac to PC

PostMon Feb 11, 2013 8:31 pm

I feel like a fool, sorry. I loaded Quicktime on the PC and all is well.

The first error about the sequence presets is still there but after accepting the default the project works fine.

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