Fusion Nodes turning red and not updating

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline

TeamDLS

  • Posts: 10
  • Joined: Thu Jun 27, 2019 9:25 pm
  • Real Name: James Cirigliano

Fusion Nodes turning red and not updating

PostThu Jun 27, 2019 9:45 pm

I am new to fusion so I have no idea if this is normal thing and I am missing something or if this is a bug.

I am using the latest Davinici Resolve 16 beta 4 for Mac. I am using macOS Mojave Version 10.14.5 on a Mac Pro (Late 2013).

I built a simple animation yesterday and everything worked great. Today when I open the project back up some of the nodes names turned red and it leaves a black box where the graphics should be. Basically I have 3 png files that are social media icon squares and they rotate along the y axis and cut to the next logo during the spin.
If I disconnect some of the media inputs from the 3dmerge, the red nodes turn back to white text and I can see the animations. I have checked to make sure my media is still connected. I even reloaded the media clips. but after connecting all three media inputs, it turns red again.

I am attaching an image of what I am describing.
Attachments
Screen Shot 2019-06-27 at 4.36.02 PM.png
Screen Shot 2019-06-27 at 4.36.02 PM.png (195.21 KiB) Viewed 7775 times
MacBook Pro (16-inch, 2019)
2.4 GHz 8-Core Intel Core i9
64 GB 2667 MHz DDR4
AMD Radeon Pro 5600M 8GB
EGPU: Radeon™ Pro WX 8200 8GB

macOS Monterey
12.4
Offline

TeamDLS

  • Posts: 10
  • Joined: Thu Jun 27, 2019 9:25 pm
  • Real Name: James Cirigliano

Re: Fusion Nodes turning red and not updating

PostThu Jun 27, 2019 10:18 pm

I think I answered my own question. I tried all kinds of things with the nodes and nothing was working. What I learned was that all the layers in the keyframes window need to be the same length starting at frame 0 and all ending at the same time instead of some of those layers ending early. Once I made all the layers the same length all the nodes turned white and everything is perfect again.
MacBook Pro (16-inch, 2019)
2.4 GHz 8-Core Intel Core i9
64 GB 2667 MHz DDR4
AMD Radeon Pro 5600M 8GB
EGPU: Radeon™ Pro WX 8200 8GB

macOS Monterey
12.4
Offline

Controller Hoops

  • Posts: 1
  • Joined: Thu Sep 03, 2020 8:08 pm
  • Real Name: Sebastian Smith

Re: Fusion Nodes turning red and not updating

PostThu Sep 03, 2020 8:10 pm

I’m having the same problem and the way you described the solution is kinda confusing. Mind elaborating?
Offline

Mark Harmer

  • Posts: 42
  • Joined: Fri Sep 19, 2014 1:49 pm

Re: Fusion Nodes turning red and not updating

PostThu Jul 11, 2024 12:17 am

TeamDLS wrote:all the layers in the keyframes window need to be the same length starting at frame 0 and all ending at the same time instead of some of those layers ending early. Once I made all the layers the same length all the nodes turned white and everything is perfect again.


Thank you! I was being driven nuts by the same issue. Console showed me that something was wrong with one of the nodes but I didn't find it until I read of your helpful experience! Thanks!!
Offline

maxen13126

  • Posts: 90
  • Joined: Fri Sep 11, 2020 10:51 am
  • Real Name: Alexander Boehm

Re: Fusion Nodes turning red and not updating

PostThu Jul 11, 2024 7:09 am

Well, the node only gets an input, as long as the clip exists in the timeline at this specific frame. If your clip starts later or has already ended, there is no input for your node.
That's it. Simple and absolutely logical.
Offline

bentheanimator

  • Posts: 621
  • Joined: Mon May 13, 2019 10:38 pm
  • Location: Minneapolis, MN
  • Real Name: Ben Hall

Re: Fusion Nodes turning red and not updating

PostThu Jul 11, 2024 11:05 am

Yes, it's something that comes up all the time with Fusion. Unlike the main timeline of other programs like after effects, the flow only begins with an image that you give it. So if an image start frame isn't until frame 10, then the image plane has nothing to pull until then and errors.

You can fix this by adding a transparent BG under your logo that starts at frame 0.
Resolve & Fusion Studio 19.0.1 Build 6
Windows 11
Intel 12900K @ 5.1GHz | 64GB RAM | RTX4090 | 2TB NVME System | 4TB NVME Scratch

MacOS 12.7.2
MacBook Pro 13,3 | 16GB | Radeon 460 4GB | 256GB System | 256GB Scratch

Return to DaVinci Resolve

Who is online

Users browsing this forum: andyadkins, Google [Bot], Uli Plank and 161 guests