Fri Dec 11, 2020 5:27 pm
I work with a fixed node structure and Occasionally I need to make a compound node to add complexity, but I want to encapsulate it so I can paste on different shots or hide the complexity when I don't want to see it.
So it is reasonable to turn the node immediately in a compound node, then start to work on it, only to discover that you cannot create a compound node out of a single node and start working.
So, I usually have to make a fake compound node, save it in the gallery, reveal the node tree, drop the compound node...
It world be great if we can make a compound node out a single node and don't charge the node number in the process (node number stay the same)
W10-19043.1645- Supermicro MB C9X299-PGF - RAM 128GB CPU i9-10980XE 16c 4.3GHz (Oc) Water cooled
Decklink Studio 4K (12.3)
Resolve 18.5.1 / fusion studio 18
GPU 3090ti drivers 512.59 studio