Individual clips edited audio for render output

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jimjones

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Individual clips edited audio for render output

PostWed Feb 17, 2021 5:18 am

Problem: "individual clips" render option doesn't use timeline audio (only unedited audio is exported)

Scenario - I have multiple clips that I need to send to the client as individual takes of a process. I have shot the takes with audio L/R on one track with different mics. In post I do a quick grade, normalize, and use the stereo fixer (or change to mono) on the audio on the clips. I want to kick the multiple individual takes out the door to the client quickly. I choose individual clips for render and get what I need. BUT it doesn't work because anything I did with the audio on the clips is not exported.

I could not understand what was going wrong with my clips until looking at this forum and finding out that this is an expected behavior. Individual Clips render should have more control on the audio.
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vicalarcon

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Individual clips edited audio for render output

PostWed Feb 17, 2021 5:43 am

This is a common “issue” even in D16. If you compound every individual video with its audio (merge as one clip) you should be able to export with the edited audio. That’s the only way I know it worked for me in D16. For some reason when exporting individual clips it always uses original source audio. Maybe in D17 there is a new option to fix this that we may not know about.


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Jim Simon

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Re: Individual clips edited audio for render output

PostWed Feb 17, 2021 4:50 pm

17 has added the ability to change audio properties of clips in a bin, before adding them to a timeline.

Maybe that helps some?
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TheBloke

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Re: Individual clips edited audio for render output

PostThu Sep 02, 2021 8:28 am

+1. I understand that the original intent of Individual Clips was purely for round-tripping, and thus using original audio was expected. But adding the option to use Timeline audio instead would open up a lot of extra uses for Individual Clips, which could be a very powerful new capability and a great time saver in many situations.

I recently needed to do a great deal of audio->video syncing. Auto Sync Audio didn't work, so I did this with a combination of in-timeline Align Audio, plus manual work. I ended up with my original video clips laid out against the synced external audio, with each external audio clip matching the original video clip length.

Because there's no way to embed these manual syncs (another feature request), what I really wanted to do then was Individual Clip render these video clips, adding in the synced external audio. But of course there's no way to do that. I would have had to do dozens of Single Clip renders, with manually set in/out points, or Compound Clip them and then re-create the cuts.

In terms of implementation:
An Audio dropdown in Individual Clips mode. Default to "Embedded Audio", as now. Then a new option for "Use Timeline Bus X" or similar. Plus the tickboxes for "Render one track per channel" and "Render as discrete audio tracks" as Single Clips mode has.

With this dropdown set to the new option, the logic would be: for each video clip on this timeline, ignore the embedded audio and instead take the audio from the selected Bus that matches the frame range of that video clip.
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