italygroup wrote:It shows how much time is remaining, but it would also be helpful to see the elapsed time. Also, does anyone know how one can open and preview the video file while rendering?
Can't open the file before it's finished because there's no end-of-file marker and the headers would be wrong. But that would also depend on the specific codec.
My strategy is typically to do a :30 second "test render" so I can verify the levels are good, the codec is correct, the framerate is right, the aspect ratio meets the specs, and the audio channels are where they're supposed to be. Once I'm sure that's good, then I hit the button to render the entire file (or timeline).
Render time is tricky because it will hinge on drive speed, the number of processes in the timeline, codec and resolution, and whatever's going on in the background on the system. It's a moving target. I've seen renders that looked like they were going to take (say) 45 minutes, but then suddenly we hit a large NR section and everything slowed down by 75%. Resolve doesn't have the ability to look ahead for hundreds of events and say, "whoa, that's a lot of processing... I better add another hour to the render time."