Keyframe Interpolation

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Jim Simon

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Keyframe Interpolation

PostSun Jan 03, 2021 9:07 pm

Keyframes need four options.

Linear
Ease In
Ease Out
Ease In and Out

The middle two used to be available as a right click option in the Inspector. They have to come back. It's not an option. Things don't work right without them.
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Hendrik Proosa

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Re: Keyframe Interpolation

PostSun Jan 03, 2021 9:24 pm

What? Where? Which exact Resolve version? If problem is in v17 there is a separate subforum for this.
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Jim Simon

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Re: Keyframe Interpolation

PostSun Jan 03, 2021 10:33 pm

Those options appeared in version 16b4 - and they worked!

They disappeared in 16b5 and keyframe Easing via Inspector hasn't worked properly since.

But they are absolutely essential for the correct operation of keyframes on the Edit page. They have to be brought back.
Last edited by Jim Simon on Wed Jan 06, 2021 4:31 pm, edited 1 time in total.
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Michael Tiemann

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Re: Keyframe Interpolation

PostMon Jan 04, 2021 9:59 am

Jim Simon wrote:Those options appeared in version 16b4 - and they worked!

They disappeared in 16b5 and keyframe Easing via Inspector hasn't worked properly since.

But they are absolutely essential for the correct operation of keyframes on the Edit page. They have to be brought back.


+1

The (lack of) keyframe support in Resolve's editor is its single most embarrassing weakness.
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Re: Keyframe Interpolation

PostSat Jan 09, 2021 3:44 pm

It works for me with 17b6 (Windows 10).

For transformation, cropping, not with OFX plugin.
What doesn't work for me, is the arrow next to the keyframe icon to navigate back and forth, but the arrow of the "group" works.

I just tried on he regular "Text" by curiosity with the position, rotation, etc (and for some reason, I can navigate with the arrows next to the keyframe icon).
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Jim Simon

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Re: Keyframe Interpolation

PostSun Jan 10, 2021 4:16 pm

Maxwellx wrote:It works for me with 17b6 (Windows 10).

You have Ease In and Ease Out as stand alone options on a 'middle' keyframe (where there are keyframes both before and after)?
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Re: Keyframe Interpolation

PostTue Jan 12, 2021 12:58 am

Jim Simon wrote:
Maxwellx wrote:It works for me with 17b6 (Windows 10).

You have Ease In and Ease Out as stand alone options on a 'middle' keyframe (where there are keyframes both before and after)?

No I have it when I'm on a key frame (red diamond).
The same thing as when the "spline editor" (I mean the crippled version of a spline editor :D) is opened, with a right click on any key frame is selected individually + right click
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Jim Simon

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Re: Keyframe Interpolation

PostTue Jan 12, 2021 2:43 pm

Maxwellx wrote:No I have it when I'm on a key frame (red diamond).

I'm confused.

1. Create four keyframes on a clip.

2. Right click on the second or third keyframe in the Inspector.

You have Ease In and Ease Out as separate options?
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Re: Keyframe Interpolation

PostTue Jan 12, 2021 6:50 pm

Jim Simon wrote:
Maxwellx wrote:No I have it when I'm on a key frame (red diamond).

I'm confused.

1. Create four keyframes on a clip.

2. Right click on the second or third keyframe in the Inspector.

You have Ease In and Ease Out as separate options?

Yes
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Re: Keyframe Interpolation

PostTue Jan 12, 2021 10:56 pm

Try Position.
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Re: Keyframe Interpolation

PostWed Jan 13, 2021 1:36 am

I think it's just really buggy - I find if you add a middle keyframe for Position it doesn't have in/out handles when smoothed, but if you add a second mid-keyframe and smooth that, it does. You can then delete the first non-smoothing mid-keyframe, leaving only the working one. Then hold down Ctrl as you click+drag the in/out handles to move them independently.

*edit: One other thing about this that's quite buggy, is the freedom to move the handles - it seems that often (always?) you can't move the handles horizontally, only vertically. Because of that, it can be fiddly to get the exact ease-in curve you want, as it's a matter of getting the handle created at the correct horizontal location to begin with.
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Re: Keyframe Interpolation

PostWed Jan 13, 2021 4:18 pm

Jim Simon wrote:Try Position.

The thing with position is weird, when I move a keyframe like in the second screenshot, it's not linear by default, the linear icon is selected and I don't have any handles to manipulate the curves. I don't know if it is by design or just another "bug".
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Jim Simon

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Re: Keyframe Interpolation

PostWed Jan 13, 2021 4:56 pm

By design.

And it needs changing, hence...this Feature Request. ;)
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Jim Simon

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Re: Keyframe Interpolation

PostSun Mar 21, 2021 6:31 pm

Version 17 has been officially released, and man what an incredible update!

BMD can't do everything we want in the "next version", so I wanted to bump this idea, which didn't make the cut for 17.
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Jason Conrad

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Re: Keyframe Interpolation

PostSun Mar 21, 2021 7:06 pm

For position keyframes, you add easing in the viewport. It’s been like that forever. It’s in the manual. Not ideal.

For finer control and more options, fusion is better, but it still doesn’t work “out of the box” like most people expect, and you have to add the x-y modifier thingy (forget what it’s actually called) to get more normal position animation.


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Jim Simon

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Re: Keyframe Interpolation

PostSun Mar 21, 2021 11:09 pm

Say what now?
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Re: Keyframe Interpolation

PostMon Mar 22, 2021 11:32 am

Keyframing in resolve need kind of an overhaul to be honest.
I find the controls clunky no matter the page (and also the fact it has no consistency between the Edit, Fusion and Color page).
This should be a top priority IMO.
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Re: Keyframe Interpolation

PostThu Mar 25, 2021 9:46 am

Jim Simon wrote:Say what now?

Screen Shot 2021-03-25 at 0425.jpg
Screen Shot 2021-03-25 at 0425.jpg (59.64 KiB) Viewed 4173 times


GeoffreyKenner wrote:Keyframing in resolve need kind of an overhaul to be honest.


Understatement. The Color, Edit, and Fusion pages are nothing alike, and they all feel like experimental re-imaginings of the way keyframes *should* work, but they ALL miss the mark, and there've been no significant improvements to any of them...ever?
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Jim Simon

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Re: Keyframe Interpolation

PostThu Mar 25, 2021 4:28 pm

Ahh, with the Transform turned on. (I very rarely use that.)

Not good enough, I say. We need the four options in the Inspector.
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Re: Keyframe Interpolation

PostFri May 14, 2021 5:52 pm

+1 ... :|
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Jim Simon

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Re: Keyframe Interpolation

PostWed Jul 27, 2022 3:32 pm

Looks like this one got done in version 18! :D
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