Paste at playhead

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paultom

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Paste at playhead

PostWed May 12, 2021 4:59 pm

Dear Blackmagic, for many of us who have migrated to DaVinci from Avid, FCP & Premiere (and regularly jump between all of these) the ability to 'paste at the playhead' is an extremely useful timesaving tool. It essentially means you have two 'in-points' to use when navigating the timeline.

For example, it allows you extract a clip or sequence in one place, use 'mark-in' to record that current position and then use the playhead to move somewhere else in the timeline to then 'paste at playhead', before then using 'goto IN point' to quickly return to the previous timeline position. No thinking or remembering involved, it's just a quick automatic jump from position A to position B and back again.

Without this tool, and especially on a large feature-length timeline, the previous location is completely lost - meaning that editor has to remember that timecode position time after time, adding an unnecessary cognitive load when working hundreds or thousands of hours on a long project.

If you were able to add 'paste a playhead' as a checkbox option in preferences, those of us who are used to this more efficient mode of working could use it, while the YouTube gang could continue without it.

Keeping my fingers crossed that one day you see this request,

Thanks!

PT
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Mel Matsuoka

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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostWed May 12, 2021 6:08 pm

Definite +1
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Timothy Clark

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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostWed May 12, 2021 7:02 pm

Agreed.
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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostWed May 12, 2021 7:03 pm

I do not remember on top of my head, but in color r have multiple playheads: do they work in the edit page as well?

Edit: nevermind, they don't work in edit
Last edited by waltervolpatto on Thu May 13, 2021 8:08 pm, edited 1 time in total.
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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostThu May 13, 2021 2:30 pm

Agreed +1
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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostThu May 13, 2021 2:37 pm

+1 here as well
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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostThu May 13, 2021 2:59 pm

Paste priority is

1. In point
2. Playhead.

Use markers to navigate.

I find this sufficient. I would vote no change.
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likebliss

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Re: PASTE AT PLAYHEAD - REQUESTING AGAIN

PostThu May 04, 2023 7:24 pm

Jim Simon wrote:Paste priority is

1. In point
2. Playhead.

Use markers to navigate.

I find this sufficient. I would vote no change.


That's great that you find this sufficient. The request is to have a tick box checked by default "Prioritize paste to in point", so I can uncheck it.

I'd just like to be able to prioritize playhead pasting. You can still keep your option.
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Re: Paste at playhead

PostThu May 04, 2023 11:37 pm

I don't think it's practical to have an option for everything. I think there are times when there should be one way for everyone.

I think this is one of those times. My hope is that BMD will not spend any resource on this one.
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Re: Paste at playhead

PostFri May 05, 2023 8:41 am

+100
Prioritizing paste to in point instead of playhead is one of the little DR behaviors that can drive one nuts, an option to switch would be great.
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Re: Paste at playhead

PostFri May 12, 2023 12:11 am

+1 Im constantly undoing pasting in the wrong place.
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Re: Paste at playhead

PostFri May 12, 2023 12:17 am

Jim Simon wrote:I don't think it's practical to have an option for everything. I think there are times when there should be one way for everyone.

I think this is one of those times. My hope is that BMD will not spend any resource on this one.
It makes sense to mimic the behavior of every other editing platform. As someone that marks in and out to copy having it paste at the in point just feels so wrong.
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Re: Paste at playhead

PostFri May 12, 2023 12:38 am

However they implement it, paste at the playhead is one those features taken for granted in other NLEs, very difficult to unlearn and its absence from Resolve is a frequent source of frustration.

Using markers to mark playhead position is needlessly time consuming, requires hunting down one marker among potentially many, then deleting the target when it's no longer wanted, to avoid confusion with future markers. Not many users would find that routine appealing, in lieu of the obvious and already well established one-stroke solution. It's also far from certain the dissenting voice above has any experience, at all, with the OP's stated condition -- a "large feature length timeline".
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Re: Paste at playhead

PostFri May 12, 2023 3:07 am

+100


I simply do not understand this not being available.

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Re: Paste at playhead

PostFri May 12, 2023 9:27 am

John Paines wrote:Using markers to mark playhead position is needlessly time consuming, requires hunting down one marker among potentially many, then deleting the target when it's no longer wanted, to avoid confusion with future markers.


I wonder how it could have happened that they think this is the way to paste instead of paste to playhead?!
It's one of those things that seem too obvious to get wrong.
I can't count the times I had to undo a paste and/or delete the in and out points and then paste again.
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Re: Paste at playhead

PostFri May 12, 2023 10:49 am

Works correctly for me, as is. I can copy and paste at playhead till the cows come home, unless I intentionally override that behaviour per the fundamental rules of 3 point editing ie if I mark a target range via In, Out or In and Out.

I've got nothing against adding an option to ignore targeting tho.
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Re: Paste at playhead

PostFri May 12, 2023 1:55 pm

+1000
The behavior should be :
- Without any IN point : paste at playhead
- If an IN point is present in timeline : paste at IN point
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Re: Paste at playhead

PostFri May 12, 2023 2:01 pm

Andy Mees wrote:Works correctly for me, as is. .


It may work "correctly" -- in the sense of being consistent -- but it can be awfully frustrating, since the paste operation will fail (and you'll lose your place on the timeline) unless you remember to clear in/out points before every operation. And you may not *want* to clear them.....

Usually, in other NLEs, in/outs are ignored for direct timeline paste operations (playhead position is assumed to be decisive for a direct timeline operation, as it should be), but respected for timeline inserts/overwrites from the source window or media pool.

So both features exist at the same time, and no need for an on/off switch.
Last edited by John Paines on Fri May 12, 2023 2:35 pm, edited 1 time in total.
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Re: Paste at playhead

PostFri May 12, 2023 2:33 pm

justedit wrote:+1000
The behavior should be :
- Without any IN point : paste at playhead
- If an IN point is present in timeline : paste at IN point


Again, this blanket rule does not distinguish, as do most other NLEs, direct timeline paste operations, for which the playhead position is almost always decisive (no way to avoid that even if you wanted to), from 3 or 4 point edits from the source window or media pool where in/outs are expected to be controlling where they've been set.

There's really no need to reinvent this wheel.
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Re: Paste at playhead

PostFri May 12, 2023 4:05 pm

John Paines wrote:but it can be awfully frustrating
Yep, understood. Like many here, I've been using NLEs since forever and frequently switch between them. Operational differences can and obviously do occur. For me, this one is a non-issue, as I prefer the way BMD have implemented the behaviour. I totally get that for yourself, amongst others, the behaviour is a daily bugbear tho, hence supporting the suggestion to have an override (or an entirely separate 'Paste at playhead' function).
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Re: Paste at playhead

PostSat Aug 05, 2023 3:09 pm

Jim Simon wrote:I don't think it's practical to have an option for everything. I think there are times when there should be one way for everyone.

I think this is one of those times. My hope is that BMD will not spend any resource on this one.

If your workflow works for you, that's great. Not everyone is you though. Different people have different workflows and preferences that allow them to work most efficiently. If I paste a clip, I expect it to appear at my playhead. That's just basic common sense. It's a behaviour that appears in so many other video and audio editing programs because it makes perfect sense. There's no good reason for it to not be in Resolve as well. BMD should spend time on this feature. Voting against quality of life stuff like this is counterproductive and just gatekeeps people from getting their work done efficiently.

You can still have the option to have your preferred paste behaviour, that's fine. Nobody is saying that their preferred behaviour should replace yours. For basic stuff like this, yes they should add multiple ways to do it. There are 6 or 7 different ways to chroma key in this program, but only 1 way to paste. There's something very wrong with that.
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Re: Paste at playhead

PostWed Aug 16, 2023 9:27 am

+1
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Re: Paste at playhead

PostWed Aug 16, 2023 2:48 pm

+1
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Re: Paste at playhead

PostWed Aug 16, 2023 9:35 pm

+1


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Re: Paste at playhead

PostFri Jan 19, 2024 3:24 pm

+1
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Re: Paste at playhead

PostWed Jan 24, 2024 1:47 pm

+1
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Re: Paste at playhead

PostSun Jan 28, 2024 6:35 am

So THAT'S what was going on? I thought I was going crazy trying to paste some titles between sequences. It would always default paste to the time it was at in the other sequence. Who the heckin' heck thinks that the in point is where you should paste to!? I think that was the way it was on an AVID in 1999? Media Composer 4 or something.
In Fusion, when pasting keyframes, it knows to put the keyframes starting at the play head regardless of where the in point is. Like any other program with a timeline made in the last 20 years.

+1!
Yes, the "paste" should go where the user is actively looking. The play head.
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Re: Paste at playhead

PostSun Jan 28, 2024 6:35 pm

+1.
Thanks for reminding me of this little nit that used to drive me crazy. I've since gotten used to having to clear the IN/OUT before a paste but it took a long time and still doesn't feel quite right.
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Re: Paste at playhead

PostMon Jan 29, 2024 9:00 am

Yes please.
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Re: Paste at playhead

PostTue Jan 30, 2024 3:11 pm

+1 Been asking this for ages.

However I got used to intuitively clear I/O markers before pasting anything.

A macro to clear I/O markers when CMD+V is pressed will be appreciated.

I understand the workflow BMD suggests, but I never found it practical. CMD-C followed by CMD-V will pastes the content over the same position. So stupid.
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Re: Paste at playhead

PostFri Feb 09, 2024 10:48 pm

This is another head-scratcher - each time I forget about the I&O shenanigans, the clip will land where I least expect it to be. It usually breaks the flow of thought & I'm off to Undo town.

Please make "Paste at playhead" an option and add the ability to select the track I am pasting into without having to write a macro for it.

Thanks
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Re: Paste at playhead

PostFri Feb 09, 2024 11:16 pm

studio1492 wrote:+1 Been asking this for ages. However I got used to intuitively clear I/O markers before pasting anything.

Yeah, I just glance up and check to see if there's a gray bar at the top of the Edit timeline. If there is, then I'll clear the In & Out points.

I would not have a problem if there was an option in Timeline or Editing to "Always Paste at Playhead Position."
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Re: Paste at playhead

PostSat Feb 10, 2024 1:17 am

I'm wondering what the use case is for pasting at the IN point rather than playhead. Are there any other NLEs that work this way? I just tried Premiere and it certainly doesn't - not even when one moves the IN after copying what was selected by the IN and OUT.
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Re: Paste at playhead

PostMon Feb 12, 2024 9:54 am

+1111
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Re: Paste at playhead

PostMon Feb 12, 2024 1:50 pm

Joe Shapiro wrote:I'm wondering what the use case is for pasting at the IN point rather than playhead.
Same as the use case for any other targeted edit operation. If and when a user has explicitly defined a target for an edit operation, that target is respected. That said, I still support the original request.
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Re: Paste at playhead

PostMon Feb 12, 2024 3:20 pm

+1

hahaha! Thats the first time i noticed what was going on, it always confused me. I use in & out for playback ( Loop in to out ) . I ALWAYS want to paste at the playhead, NEVER! at the in-point.
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Re: Paste at playhead

PostMon Feb 12, 2024 6:32 pm

Andy Mees wrote:
Joe Shapiro wrote:I'm wondering what the use case is for pasting at the IN point rather than playhead.
Same as the use case for any other targeted edit operation. If and when a user has explicitly defined a target for an edit operation, that target is respected. That said, I still support the original request.
What I’m looking for is an actual real-world user scenario when it’s useful to paste at the IN rather than the playhead.
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Re: Paste at playhead

PostMon Feb 12, 2024 7:21 pm

Suppose I have a recurring super / chyron / title whatever that I want to appear over a specific shot, talking head etc; the title needs to appear within the bounds of the specifically marked shot... copy the earlier instance and paste.
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Re: Paste at playhead

PostMon Feb 12, 2024 7:45 pm

Any reason the playhead wouldn’t be at the IN point in that case? Or that you’d need it to be somewhere else?
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Re: Paste at playhead

PostMon Feb 12, 2024 8:28 pm

Joe Shapiro wrote:What I’m looking for is an actual real-world user scenario when it’s useful to paste at the IN rather than the playhead.
It pastes between the In and Out points. It can be useful in some cases if you copy a long clip and want to make sure the pasted clip will not exceed the out point.
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Re: Paste at playhead

PostMon Feb 12, 2024 8:42 pm

Good point.
Is there any use case for pasting at the same in and out that one copied from?
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Re: Paste at playhead

PostMon Feb 12, 2024 9:34 pm

Joe Shapiro wrote:Any reason the playhead wouldn’t be at the IN point in that case? Or that you’d need it to be somewhere else?
Using transport controls or a DaVinci Resolve Editor Keyboard or Speed Editor jog/shuttle wheel to navigate ones timeline (to source) would put the playhead at the source vs the target.
Joe Shapiro wrote:Is there any use case for pasting at the same in and out that one copied from?
Just spitballing, but I suppose one might want to copy or cut a clip instance from a specifically targeted in/out range and paste it to a different track at the same location? Or a different scenario might include copying a range, then performing an insert, overwrite, replace or other standard edit (from a different source) to the targeted range... and then pasting the previous copied clip elsewhere thereafter?
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Re: Paste at playhead

PostTue Feb 13, 2024 12:55 am

My main point is that the current behavior is undesirable for most if not all users. I was asking the group to see if anyone has some workflow that depends on the current behavior. Apparently not!
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Re: Paste at playhead

PostTue Feb 13, 2024 1:08 pm

+1

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