- Posts: 114
- Joined: Mon Mar 16, 2020 10:31 pm
- Real Name: Ulrich Windl
When I was in a hurry I formatted an SD card that had clips on it that I hadn't copied to the harddisk
Unfortunately I only realized after I had stored some new material on that SD card.
As those clips were important and not reproducible, I started a recovery process that ended with hundreds of very short clips named in a strange way. Well, to make a long story short, I used Resolve and specifically multicam clips to re-assemble those clip fragments to longer clips.
Unfortunately some of the recovered clips begin in the middle of the actual clip.
In Resolve those clips are marked "offline", even though they are there (obviously).
Closer inspection shows that the audio starts right at the beginning of the fragment, but video only is visible (in Resolve) a few frames later. When the playhead is there, the clip no longer shows "offline".
So obviously I put the in point to the proper position where a video is visible. Also, I can play these clips in the timeline just fine.
Now the bad thing: After having assembles all my clips in a timeline, I created a delivery job and started it. "Batch rendering" it is called (I thought), and the estimate was something like 50 minutes.
When I returned after that time I saw that the rendering job was aborted with a message saying some clip is offline, wen in fact it was online. When I located that clip in the timeline, I could play it without a problem. Repeating the rendering showed the same problem
So I chose "Render in place...", and that also worked without a problem. But still when running the rendering job, the job aborts, and when restarting it begins right from the start!
I'd wish clips would be displayed and flagged as "offline" only if the files are actually offline; maybe "corrupted" could be displayed instead, but still I'd wish Resolve could handle such fragments as well.
Unfortunately I only realized after I had stored some new material on that SD card.
As those clips were important and not reproducible, I started a recovery process that ended with hundreds of very short clips named in a strange way. Well, to make a long story short, I used Resolve and specifically multicam clips to re-assemble those clip fragments to longer clips.
Unfortunately some of the recovered clips begin in the middle of the actual clip.
In Resolve those clips are marked "offline", even though they are there (obviously).
Closer inspection shows that the audio starts right at the beginning of the fragment, but video only is visible (in Resolve) a few frames later. When the playhead is there, the clip no longer shows "offline".
So obviously I put the in point to the proper position where a video is visible. Also, I can play these clips in the timeline just fine.
Now the bad thing: After having assembles all my clips in a timeline, I created a delivery job and started it. "Batch rendering" it is called (I thought), and the estimate was something like 50 minutes.
When I returned after that time I saw that the rendering job was aborted with a message saying some clip is offline, wen in fact it was online. When I located that clip in the timeline, I could play it without a problem. Repeating the rendering showed the same problem
So I chose "Render in place...", and that also worked without a problem. But still when running the rendering job, the job aborts, and when restarting it begins right from the start!
- Partial screen shot showing an "offline" clip
- Resolve-Deliver-job-failed.PNG (14.59 KiB) Viewed 481 times
I'd wish clips would be displayed and flagged as "offline" only if the files are actually offline; maybe "corrupted" could be displayed instead, but still I'd wish Resolve could handle such fragments as well.