eikonoklastes wrote:Tom Early wrote:None of this would work if you had your mismatched frame rate set to either Final Cut Pro X or None.
What are these settings, Tom?
They are in Conform Options, and must be set before importing any footage (though you can always select everything in your project, Cut it, adjust settings, then paste).

- Conform Options.png (129.69 KiB) Viewed 2378 times
Info in the Resolve 18 Beta manual p1002, or search for "Mixed frame rate format". The description is a bit confusing though. Basically, 4 options: Final Cut Pro 7, Resolve (default), Final Cut Pro X, and None.
The main difference is that FCP7 or Resolve will handle things like most other editors, so if you have a 24fps clip and put it into a 25fps timeline, there will be 1 repeated frame every second so that the source clip takes up the same amount of time in the timeline. You can also change the fps for the source clip in Clip Attributes.
FCPX or None, on the other hand, do not allow you to change the source clip frame rate in Clip Attributes, and will instead conform themselves frame for frame into any timeline you put them in. So you can have a 23.98fps timeline and a 25fps timeline, and use the same source clip for both, whereas with the other settings you'd have to duplicate the source. This means though that if you put a 24fps clip into a 25fps timeline, it will become shorter over time (i.e. play back faster) because 1 second of the source is 24fps which at 25fps is less than 1 second.
There are pros and cons of each depending on your workflow, and the manual doesn't go into how it affects audio when using either setting, or if you use 'Resolve' but then change the frame rate. And there is the odd quirk such as with None, if you Replace-edit it into a timeline of a different frame rate, it will probably not line up how you had it in the source so you'll need to slip the footage after the Replace.
With regards to changing the timeline frame rate afterwards, then if you use FCPX/None, select all/cut/change/paste will make things look the same in terms of clip layout, but in fact the clips will have slipped, and if there isn't enough source frames then the last one will be repeated, and if you then move the edit it will suddenly snap to the last source frame and leave a gap in your timeline. Assuming this is fixed, you'd still be left with gaps in your timeline that you'd have to fill either with new footage or retiming; or worse still would be if Resolve would retime all clips automatically and you'd end up having to reset everything. There is a situation where you would want to retime things like this, such as when converting a 23.98 edit to 25fps while still having full control over what gets retimed and what doesn't, but even then you'd retain the original timeline, and create the new one with new individual clips rendered from the original source (otherwise optical flow would get funky at cut points), so there wouldn't really be an advantage to being able to change the frame rate with footage already in it.