Fix Cinema DNG IDT Camera Profile

I'm not sure if this is bug or (significant) limitation.
Currently Cinema DNG IDT doesn't seem to work correctly because only 3x3 matrix transform is applied when converting from camera colour space to CIE XYZ and ProfileHueSatMapData LUT is ignored. This leads to significant colour inaccuracies.
In order to comply with Cinema DNG Specification, the IDT must also apply ProfileHueSatMapData LUT.
Currently Cinema DNG IDT doesn't seem to work correctly because only 3x3 matrix transform is applied when converting from camera colour space to CIE XYZ and ProfileHueSatMapData LUT is ignored. This leads to significant colour inaccuracies.
In order to comply with Cinema DNG Specification, the IDT must also apply ProfileHueSatMapData LUT.