- Posts: 88
- Joined: Sat Dec 17, 2016 2:51 pm
You should provide more info for BMD team if you want to have any chance of this to get built in.
Basic info, math and reference implementation on HSLuv:
https://www.hsluv.org/comparison/
https://www.hsluv.org/math/
https://www.hsluv.org/implementations/
Two drawback with HSLuv are:
Does not match perception of hue. This is particularly obvious for deep blue and purple colors.
The way “Saturation” is defined, it does not vary smoothly due to the uneven shape of the sRGB gamut. E.g. by keeping “Saturation” constant and changing hue, the perceived chroma can change drastically and abruptly.
About OkHSL and source code:
https://bottosson.github.io/posts/colorpicker/
But to be honest I do not yet see the benefits for Resolve. This is where you should fill in the gap with more reasons and examples what this could do better than what we currently have avail.