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Add multiple fusion nodes at once

PostPosted: Wed Feb 05, 2025 10:12 pm
by Videoneth
When multiple nodes are selected (like in this screenshot), if we add a node with ctrl+space (and the node we choose), I would like to see the new node added to each selected element.

Here I need to have a transform node for each Mediain...

Re: Add multiple fusion nodes at once

PostPosted: Thu Feb 06, 2025 10:49 am
by SomeEditor
+1 we need more node workflow optimizations.

And yes scripts help, but some things are just universally useful that they should directly integrated in the software. Scripts show where the software is lacking and can give developers ideas for what users need and want, but they are not a replacement for software development in my opinion.

Re: Add multiple fusion nodes at once

PostPosted: Fri Feb 07, 2025 7:12 pm
by bentheanimator
+1
Great idea. I think the exception would be a Multimerge would auto populate.

Re: Add multiple fusion nodes at once

PostPosted: Fri Feb 07, 2025 11:07 pm
by NicholsMediaPress
+10 Beautiful idea would be nice

Re: Add multiple fusion nodes at once

PostPosted: Sat Feb 08, 2025 5:14 pm
by Videoneth
bentheanimator wrote:+1
Great idea. I think the exception would be a Multimerge would auto populate.


No exception :D

I think a better approach would be to propose a separate FR that is more universal, such as allowing multiple nodes to connect to other nodes like multimerge, all at once (or any node that can accept an "infinite" number of inputs). - It would add even more flexibility overall (if this one is implemented).

This gives me some ideas. For example, if multiple nodes are selected, using a simple modifier key (Alt, Ctrl, Shift, etc.), clicking on one of the connection points could automatically draw lines from all the selected nodes to another node that supports multiple inputs, like a multimerge or merge3D. - Here's my proposal : viewtopic.php?f=33&t=216115

Similarly, disconnecting nodes could follow the same principle. Instead of deleting connections individually, you could select multiple nodes, use a modifier key to enter a specific editing mode, and then disconnect all selected nodes at once.

Re: Add multiple fusion nodes at once

PostPosted: Sun Feb 09, 2025 9:26 am
by NicholsMediaPress
Yes another amazing workflow enhancement +10

Re: Add multiple fusion nodes at once

PostPosted: Wed Jun 25, 2025 1:58 pm
by Pavle Milicevic
+1