Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta 2

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CASIO4EVER

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Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta 2

PostSat May 03, 2025 2:49 pm

Good Morning Guys,

After being praised for its AI features & awesome GUI improvements, I decided to test-drive the studio version of Davinci Resolve 20 in its public beta (#2), here are my findings :

Note 1 : Windows DPI of my test machine is 125%, So when you reads UI Display Scale = Auto,
It means >> UI Display Scale = 125% !

Note 2 : All UI bugs were discovered in Edit Page !

01. No flexibility in UI Display Scale available options:

Image

> [Auto] option usually matches the windows dpi scale, what if windows dpi was adjusted to 150% or 200%, while Davinci Resolve offers great readability on 125% or 175% UI display scale, respectively ?
Why no options for 125% or 175% were offered inside Davinci Resolve 20 for such cases ?

>> Suggested Fix : Adding two options for UI Display Scales (125%, 175%)

02. No memory for [Show Page Navigation] on the following cases:

> Normal Operation :

Image

A. Single Monitor - Edit Module - Auto UI Display Scale (125%) - works normally on desktop & laptop.

> Buggy Operation (usually on dual monitor setups):

B. Enabling Dual Monitors

Image

C. Switching Dual Monitors

Image

D. Switching From Edit 2 Fusion

Image

E. Enabling Full Screen Timeline

Image

F. Switching Saved UI Layouts

Image

G. Enabling Use Vertical Resolution

Image

> No Memory Means : Davinci Resolve leaves one of Dual Monitors with [Show Page Navigation] = Enabled

03. No option to disable [Media Pool], Even when it was detached separately in another window:

Full Screen Timeline Off :

Image

Full Screen Timeline On :

Image

04. Non-Clear text on timelines in higher UI Scales: (Open photos to read full comments)

A. UI Display Scale = 100% | Full Screen Timeline = Off :

Image

B. UI Display Scale = 100% | Full Screen Timeline = On :

Image

C. UI Display Scale = 125% | Full Screen Timeline = Off :

Image

D. UI Display Scale = 125% | Full Screen Timeline = On :

Image

E. UI Display Scale = 150% | Full Screen Timeline = On | Timelines In Higher Position :

Image

F. UI Display Scale = 150% | Full Screen Timeline = On | Timelines In Lower Position:

Image

05. No Option For Automatic Proxy Generation On Offline machine with Local storage:

Image

> Instead, it was offered only for Blackmagic Cloud Signed-In accounts !

06. No resizing options for Effects Panel (125% UI Scale):

A. To reveal Long-Named Video Effects | Full Screen Timeline = Off :

Image

B. To reveal Long-Named Audio Effects | Full Screen Timeline = Off :

Image

C. To expand Video Effects over [Media Pool] Panel | Full Screen Timeline = On :

Image

D. To expand Audio Effects over [Media Pool] Panel | Full Screen Timeline = On :

Image

07. No resizing options for Effects Panel (150% UI Scale):

A. To reveal Long-Named Video Effects | Full Screen Timeline = Off :

Image

B. To reveal Long-Named Audio Effects | Full Screen Timeline = Off :

Image

C. To expand Video Effects over [Media Pool] Panel | Full Screen Timeline = On :

Image

D. To expand Audio Effects over [Media Pool] Panel | Full Screen Timeline = On :

Image

08. No resizing options for Keyframes Panel (125% UI Scale):

A. To resize Keyframes panel Horizontally | Curves Mode | Full Screen Timeline = Off :

Image

B. To resize Keyframes panel Horizontally | Parameters Mode | Full Screen Timeline = Off :

Image

C. To expand Keyframes panel Vertically | Curves Mode | Full Screen Timeline = On :

Image

D. To expand Keyframes panel Vertically | Parameters Mode | Full Screen Timeline = On :

Image

09. No resizing options for Keyframes Panel (150% UI Scale):

A. To resize Keyframes panel Horizontally | Curves Mode | Full Screen Timeline = Off :

Image

B. To resize Keyframes panel Horizontally | Parameters Mode | Full Screen Timeline = Off :

Image

C. To expand Keyframes panel Vertically | Curves Mode | Full Screen Timeline = On :

Image

D. To expand Keyframes panel Vertically | Parameters Mode | Full Screen Timeline = On :

Image

10. (Have you tried to undock Keyframes Editor ?): (Open photos to read the comments)

A. No resizing for its Window | UI Display Scale = 125% :

Image

B. No resizing for its Window | UI Display Scale = 150% :

Image

11. No Resizing Option For Inspector Panel (The Big, The Bad & The Perfect):

A. Big Size | UI Display Scale = 150% :

Image

B. Bad Size | UI Display Scale = 125% :

Image

C. Perfect Size | UI Display Scale = 100% :

Image

> Open Photos To Read Values.

>> Suggested Fix : Resizing Options for inspector panel will be the best solution for its problematic size .

12. No Option To Fix\Pin Timelines Position (Common Problem For Laptop Usage):

Image

> Conditions : Full Screen Timeline Off | UI Display Scale = Auto (125%).

13. Audio & Video Slippy Tracks\Timelines (Common Problem For Laptop Usage):

A. Audio Track Doesn't Appear Properly Over Timeline Scroll Bar :

Image

B. Video Track Doesn't Appear Properly Under Timeline Tool Bar :

Image

> Conditions : Full Screen Timeline = Off | UI Display Scale = Auto

14. No option to disable [Media Pool], While editing vertical resolution videos:

A. UI Display Scale = 125% | Full Screen Timeline = Off | Use Vertical Resolution = On :

Image

B. UI Display Scale = 150% | Full Screen Timeline = Off | Use Vertical Resolution = On :

Image

> Additional Condition(s) : UI Settings > User > Use Optimized UI layouts for vertical video (ON)

15. No Options For Resizing [Media Pool] Fixed Area (Common Problem For Laptop Usage):

A. Full Screen Timeline = Off | UI Display Scale = 125% | Use Vertical Resolution = On :

Image

B. Full Screen Timeline = Off | UI Display Scale = 150% | Use Vertical Resolution = On :

Image

> Open photos to read the full comments

16. No Options For Resizing Timeline\Source Viewers (Common Problem For Laptop Usage):

A. Full Screen Timeline = On | UI Display Scale = 125% | Use Vertical Resolution = On :

Image

B. Full Screen Timeline = On | UI Display Scale = 150% | Use Vertical Resolution = On :

Image

> Open photos to read the full comments

17. Expand-Shrink Button Is Greyed Out:

A. I Can't Shrink MetaData Panel Vertically To Expand Index Panel:

Image

B. I Can't Shrink Effects Panel Vertically To Expand Tracks Panel:

Image

C. I Can't Shrink Keyframes Panel Vertically To Expand Markers Panel:

Image

18. No options to categorize VST Effects in custom groups or sorting them by specific filters:

Image

> Open photo to read the full comment

19. No options to display Keyframe curves under timelines directly:

Image

> Open photo to read the full comment

20. Non-Working Button For Expanding Timeline View After Toggling (Use Vertical Resolution):

A. Before Toggling (Use Vertical Resolution) | Full Screen Timeline = On | UI Display Scale = 125% :

Image

B. After Toggling (Use Vertical Resolution) | Full Screen Timeline = On | UI Display Scale = 125% :

Image
Last edited by CASIO4EVER on Thu May 15, 2025 8:59 am, edited 1 time in total.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2

PostSun May 04, 2025 5:22 am

Guys, Which One Is The Most Annoying Bug According To Your Daily Workflows ?
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostTue May 06, 2025 4:33 am

These mostly look like feature requests and issues with 125% which isn't a selection offered for UI scaling, so the thread is moved to feature requests.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostTue May 06, 2025 5:03 am

By the way, UI Display Scale of 150% has its own problems too, like :
- missing parts of the screen
- missing buttons in timeline viewers
- missing buttons in timeline toolbar
where should I report these bugs then ?
Last edited by CASIO4EVER on Tue May 06, 2025 5:21 am, edited 1 time in total.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostTue May 06, 2025 5:10 am

Some buttons are not able to be displayed in some smaller screens, some are combined into button with drop-downs.

What size screen are you using?
Can you detail your hardware config.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostTue May 06, 2025 5:19 am

DUAL MONITOR (DELL P2419H) (1920*1080)
Windows 11 24H2 (26100.3323) (DPI 125%)
EVGA GeForce GTX 1080 Ti (11GB)
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostWed May 07, 2025 1:29 am

I suggest setting UI scaling in the OS to 100% and then in Resolve set it to 150%.
Then review what items you feel are missing.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostWed May 07, 2025 2:43 am

Peter Chamberlain wrote:I suggest setting UI scaling in the OS to 100% and then in Resolve set it to 150%.
Then review what items you feel are missing.


When Windows DPI Scale Equals 100%, The Text In Windows Appears very small, And, When The UI Display Scale Equals 150%, The Text In DRS 20 Is VEEEEEEEERY BIIIIIIIIIIIIIIIIIG. Still, Many Controls Are Missing In 150% Exactly Like Images Posted Above.

In Other Configs (Like My Brother's Setup For Example), His Display Was Configured To [150% (recommended)] By Windows Automatically. Because His Display Was Manufactured @ (1920*1200). And Again, There Are Many Parts That Were Cut-Off From His Monitor.

Trust Me, Sir. I've Tried Everything To Solve These Twenty (20) UI Bugs, Also, I'm Very Surprised Why Many Panels Were Resizable In [Fusion] Page, Like (Inspector) & (Effects), While In [Edit] Page, They Don't Have Resizing Options.

I Don't Even Understand Why (Expand View) Button In (Timeline Toolbar) Appears Only When Editing Vertical Videos. Is It Very Hard For BlackMagicDesign To Enable That Button While Editing The Horizontal Ones ?

I Really Admired The New Keyframe Editor, Yet, I Don't Have The Ability To Edit Keyframe Curves Right Under Audio&Video Tracks\Timelines While Full Screen Timeline Is On ?

Please Fix DRS 20 As Soon As Possible, Because I Can't Edit Videos Anymore Because of Its Current State.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 5:40 am

thanks a lot amazing feedbacks for team develop black magic
;)
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 8:53 am

This is what I see on dual 1920x1080 22" monitors at 100% scaling. I've never had a problem with text size.
Attachments
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 10:31 am

Charles Bennett wrote:This is what I see on dual 1920x1080 22" monitors at 100% scaling. I've never had a problem with text size.

Please Re-Read Again The Note#1 In Post#1:
Note 1 : Windows DPI of my test machine is 125%, So when you reads UI Display Scale = Auto,
It means >> UI Display Scale = 125% !


Also, My Feedback Was Focused On 20 UI Bugs, Which Were Discovered On UI Display Scales Higher Than 100%, 18 of them Were Found In [Edit] Page Only.

If You Don't Have Any Problems Using 100% UI Scale, That's Ok. But, You Need To Understand That Not Every Editor Has Your Power Of Eye Sight, Mr. Charles !
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 2:50 pm

For those of us who set their monitor scaling to the recommended 100% in Windows Display/Scale and Layout, and 100% on the GPU when using HD screens, there is no problem. This has been the case with all Resolve versions from 14 until now.
As to eyesight, I'm 72 and wear glasses and have no problem with reading the on screen text ;) .
This is my 3 screen setup all at 100% scaling, including the Clean Feed.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 4:33 pm

Does Resolve now claim to support Windows UI scaling? If so it’s totally reasonable to report bugs with it. But I’m not sure they announced that it’s supposed to be working now.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 5:40 pm

Joe Shapiro wrote:Does Resolve now claim to support Windows UI scaling? If so it’s totally reasonable to report bugs with it. But I’m not sure they announced that it’s supposed to be working now.

So, What Option [Auto] Was Programed For, Then ? Decoration Purposes Or Marketing Purposes ?

If The Devs Put It In [UI Settings] Under [User] Directory, Then It Was Meant To Be Used By Users Themselves.

Again, I have Two Monitors 24" (P2419H) (1920*1080) Manufactured By Dell, And I Can't Read Text When Windows DPI\Davinci UI Scale Was Adjusted To 100%. Also, The 150% UI Display Scale Has Its Fair Share Of Bugs Too, Why No One Talked About It ?
Last edited by CASIO4EVER on Thu May 08, 2025 8:31 pm, edited 1 time in total.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 08, 2025 8:01 pm

I’m just asking the question. I’m on a Mac so can’t speak to this from experience.

Yes if there’s a control inside of Resolve then it should behave properly. Not sure though if it’s ok to change it in Windows settings.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 1:17 pm

Charles Bennett wrote:For those of us who set their monitor scaling to the recommended 100% in Windows Display/Scale and Layout, and 100% on the GPU when using HD screens, there is no problem. This has been the case with all Resolve versions from 14 until now.

A Wise Man Once Said :
Don't limit everyone else's scope to match yours
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 3:54 pm

If BMD says they don’t support changing the Windows scaling number then it’s they who are limiting the scope.

Again I’m not sure they say this now but I am sure they’ve said it for earlier versions of Resolve.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 4:53 pm

Joe Shapiro wrote:If BMD says they don’t support changing the Windows scaling number then it’s they who are limiting the scope.

Funny Trivia :
Davinci Resolve Offers The Following UI Display Scales :
(Auto - 100% - 150% - 200%), Determine The Value Of Auto ?
-----------------------
The Answer Is :
Auto = Windows DPI
-----------------------
For Monitors With Davinci UI Scale = 150% & Windows DPI = 150%, There Are Many Items Not Shown Correctly On The Screen, Besides, Many Panels Are Very Big (Inspector, Effects, KeyFrame Editor.... etc) .

For Monitors With Davinci UI Scale = Auto & Windows DPI = 125%, The Previously Mentioned Panels Took Too Much Space On The Screen, Besides Text Looks Horrible In Timelines Area (Bug 04 : C & D) .

The Solution Is : Copying Resize Mechanism From [Fusion] Panels Into [Edit] Panels (Especially Effects, Keyframe Editor & Inspector), With The Ability To Close [Media Pool] And Adding [Expand View] Button While Editing Horizontal Videos (Like Vertical Ones), Will Be Very Satisfying For Many Editors, Who Are Suffering From The Absence of Customizable Interface of Davinci Resolve .

[Expand View] Button Location (Appears Only After Toggling Use Vertical Resolution) :

Image

P.S. Setting My Windows DPI Or Davinci UI Scale To 100% Can't Be Considered As A Solution At All !.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 6:10 pm

What happens if you set Windows scale to 100 and change just Resolve’s scale? I THINK that’s what’s intended to be done.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 6:46 pm

Joe Shapiro wrote:What happens if you set Windows scale to 100 and change just Resolve’s scale? I THINK that’s what’s intended to be done.

I Can't See Text Clearly @Windows DPI = 100%

I Can't See Text Clearly @Davinci UI Scale = 100%

I Can't See Text Clearly @Windows DPI = 100% &
I Can't See Text Clearly @Davinci UI Scale = 100%
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostSat May 10, 2025 8:32 pm

I’m asking what happens if you set Windows scale to 100 and Resolve to say 200.
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Re: Top 20 UI Bugs In DRS 20 Public Beta 2-feature requests

PostThu May 15, 2025 7:33 am

Request for Better Photo Management, Sorting, and Optimization

In DaVinci Resolve, managing and optimizing the order of photos is incredibly complicated, if not impossible, requiring exhausting manual procedures that consume substantial time. I believe workflow optimization for photography would be highly beneficial, especially as more photographers and photography enthusiasts adopt the program.
I have not found an effective method to manage the correct ordering of photos before transferring them to the timeline. In a YouTube video I watched, someone used the rename functionality of the free FastStone Image Viewer software to sequentially rename photos in batch mode (e.g., 0001.jpg, 0002.jpg, 0003.jpg, etc.).
Once imported into DaVinci, you need to renumber them one after another to achieve the desired sequence. This process is absolutely unmanageable for many photos - you waste an infinite amount of time, and the procedure remains very problematic with poor results that divert resources from the purely artistic component.
Let me illustrate with a specific example:
I have 19 photos - 9 of nature and 10 of architecture. I've had FastStone batch rename these images as I just described: 0001.jpg, 0002.jpg up to 0019.jpg.
Let's say I want to create a slideshow in DaVinci with the first 10 photos featuring nature and the subsequent 9 featuring architecture. In this sequence timeline:
0001.jpg 0002.jpg 0008 0015 0010 0016 0017 0018 0019 (architecture) 0014 0005 0013 0004 0006 0007 0009 0012 0003 0011
As shown in a screenshot I've attached, when trying to drag a photo (for example, photo 0008) to the third position in the timeline sequence, this operation is not allowed in DaVinci.
In my opinion, this is a truly significant limitation that, if removed, would help manage and better organize clips.

https://ibb.co/wZCRvCyw

I am hopeful that this crucial functionality will be implemented in a future update.
Thank you very much,
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostThu May 15, 2025 11:55 am

Two things Marco
1) you should start you own thread
2) in v20, you can change the bin sort order to 'custom' and then rearrange manually as needed
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostThu May 15, 2025 9:18 pm

Going back to the UI scaling, all three of my HD monitors are set to native scaling in the Nvidia Control Panel which is 1920x1080, that is 100%. The recommended 100% in the Windows System Display settings is also being used. The Resolve UI is then scaled correctly. Using higher than 100% scaling on 1920x1080 monitors will result in the UI not fitting the screens properly which will also cause some on screen controls and menus not being properly visible. The 150% and 200% options in the preferences are for screens with higher resolutions such as 3840x2160.
Here again is what I see at the correct scaling for my monitors, and certainly see no bugs. Apart from getting additional functions on screen, this is the way Resolve has always been since I started with version 14.
Full Screen Edit Timeline.jpg
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This is the normal dual screen Edit page.
Dual Screen Edit Page.jpg
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 12:04 am

Charles Bennett wrote:Here again is what I see at the correct scaling for my monitors, and certainly see no bugs. Apart from getting additional functions on screen, this is the way Resolve has always been since I started with version 14.

Yeah, that's pretty close to what I see on Mac Sequoia 15.4.1, using 2550x1440 displays. No issues for me, either.

More than one Windows user has asked for a 125% magnification mode, so this is a thing going back a few years.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 6:01 am

sorry delete this post
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 6:06 am

sorry delete this post
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 6:11 am

Andy Mees wrote:Two things Marco
1) you should start you own thread
2) in v20, you can change the bin sort order to 'custom' and then rearrange manually as needed



hello friend thank you as you suggested I opened my post directly, as per the attached link:

but I didn't understand how to do it, could you take some screenshots?
so I can understand better.
at this point answer me directly in my link:

https://forum.blackmagicdesign.com/viewtopic.php?f=40&t=221640

thank you very much bye marco
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CASIO4EVER

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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 6:24 am

Charles Bennett wrote:Going back to the UI scaling, all three of my HD monitors are set to native scaling in the Nvidia Control Panel which is 1920x1080, that is 100%. The recommended 100% in the Windows System Display settings is also being used. The Resolve UI is then scaled correctly. Using higher than 100% scaling on 1920x1080 monitors will result in the UI not fitting the screens properly which will also cause some on screen controls and menus not being properly visible. The 150% and 200% options in the preferences are for screens with higher resolutions such as 3840x2160.
Here again is what I see at the correct scaling for my monitors, and certainly see no bugs. Apart from getting additional functions on screen, this is the way Resolve has always been since I started with version 14.

Again

I Can't See Text Clearly @Windows DPI = 100% &
I Can't See Text Clearly @Davinci UI Scale = 100%

I Have The Full Right To Use Davinci UI Scales Higher Than 100%, Because My Monitors Are Scaled @ 3840x1080 !

(1920 x 1080 + 1920 x 1080) => 3840x1080 !
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 6:57 am

CASIO4EVER wrote:I have Two Monitors 24" (P2419H) (1920*1080) Manufactured By Dell, And I Can't Read Text When Windows DPI\Davinci UI Scale Was Adjusted To 100%.
Your UI scaling issues aside, Ahmed, genuinely, you might want to consider getting some glasses... 1920x1080 on a 24 inch monitor shouldn't really need scaling for most normal desktop setups... my basic Resolve GUI setup is similar, 2x 24 inch 1920x1200 monitors (primary and secondary), on a monitor riser on the desk in front of me. With glasses it's no issue, and at lower resolutions (real or scaled) then you'll start to suffer layout issues in Resolve, as it doesn't work at its best at lower resolutions.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 8:46 am

Andy Mees wrote:Your UI scaling issues aside, Ahmed, genuinely, you might want to consider getting some glasses... 1920x1080 on a 24 inch monitor shouldn't really need scaling for most normal desktop setups... my basic Resolve GUI setup is similar, 2x 24 inch 1920x1200 monitors (primary and secondary), on a monitor riser on the desk in front of me. With glasses it's no issue, and at lower resolutions (real or scaled) then you'll start to suffer layout issues in Resolve, as it doesn't work at its best at lower resolutions.

So, Your Solution For Resolve's :

1. Blurry or Disintegrated Text (125%)
2. Bigger Panel Sizes (125% & Higher)
3. Buggy Buttons (Expand View\Shrink)
4. Missing Parts of The Screen (150%)
5. Non-Resizable Panels (125% and Higher)
6. Buggy Workspace Options (Show Page Navigation)
7. Non-Precise Keyframe Editor (Fullscreen Timeline On)

Is Getting Some Glasses ?

I Have Bad News For You, I'm Wearing Glasses Right Now !

Anyone With Brilliant Solutions Other Than Mocking My Medical Conditions ?
Last edited by CASIO4EVER on Fri May 16, 2025 9:03 am, edited 2 times in total.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 8:50 am

Get a grip, Ahmed, no one is mocking your 'medical conditions'. I wear glasses too, its pretty normal.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 9:00 am

Andy Mees wrote:Get a grip, Ahmed, no one is mocking your 'medical conditions'. I wear glasses too, its pretty normal.

Why This Forum Was Created Then ?

To Offer Other Members -Who Are Suffering From DRS's User Interface Buggy Situations- To Lower Their Windows DPI Configuration Or Their UI Display Scales To 100 % ?

Why Did I Wrote My Post With 54 Enlarged Images At The First Place ?
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 9:07 am

If I understand it correctly, the minimum display resolution required by Resolve for proper use is 1680x1050 ... you are working with dual 1920 x 1080 displays but using UI scaling at 125%, which means Resolve will see them as dual 1536 x 864 displays ...which is below the required minimum for proper use.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 9:19 am

Andy Mees wrote:If I understand it correctly, the minimum display resolution required by Resolve for proper use is 1680x1050 ... you are working with dual 1920 x 1080 displays but using UI scaling at 125%, which means Resolve will see them as dual 1536 x 864 displays ...which is below the required minimum for proper use.

What About My Brother's Setup ? PA248CRV (1920*1200), Which Was Automatically Adjusted By Windows To 150% (Recommended) ? He Can't Use Davinci Resolve @ 150% UI Display Scale Because Of Missing Parts On The Screen !
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 9:55 am

CASIO4EVER wrote:What About My Brother's Setup ?
A 1920x1200 screen @ 150% scale would provide even less resolution for Resolve to use than your own setup, well below the minimum requirement, so consequent UI issues should not be surprising. To be clear, I commiserate with you regarding you and your brother's situation, but at the end of the day I'm just not sure it's really fair to use a setup that doesn't meet minimum requirements and then declare the results of doing that as 'UI bugs'.

Regardless, my only aim in contributing to your thread was to try provide you with some info that may be helpful so you can figure out how best to address the situation for yourself and your brother.

Good luck
Andy
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 10:22 am

Andy Mees wrote:A 1920x1200 screen @ 150% scale would provide even less resolution for Resolve to use than your own setup, well below the minimum requirement, so consequent UI issues should not be surprising. To be clear, I commiserate with you regarding you and your brother's situation, but at the end of the day I'm just not sure it's really fair to use a setup that doesn't meet minimum requirements and then declare the results of doing that as 'UI bugs'.

The UI Bugs Mentioned In This Topic Can Be Solved Only If Black Magic Design Gives Us Only 5 Options :
1. Expand View Button For Horizontal Videos (Like Vertical Ones)
2. The Option To Resize All Panels (Timeline Viewer - Effects - Metadata - Inspects - Keyframe Editor)
3. The Option To Expand Every Vertical Panel (Effect \ MetaData \ Keyframe) Over All Horizontal Panels
4. The Option To Edit Keyframe Curves Under Audio\Video Timeline Directly (Full Screen Timeline-On)
5. The Option To Close Media Pool Panel (Especially In Edit Page)
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Charles Bennett

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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 11:39 am

To answer your no.1, you can always use a single viewer, switch between Source and Timeline with the Q key, and expand the image to its maximum. You could also add a third monitor like I have and use Clean Feed for a full screen image.
Attachments
Dual Screen Full Screen Timeline Single Viewer.jpg
Dual Screen Full Screen Timeline Single Viewer.jpg (582.3 KiB) Viewed 3148 times
Resolve Studio 20.0 B4 build 48
Dell XPS 8700 i7-4790, 24GB RAM, 2 x Evo SSDs, GTX1060/6GB (572.16 Studio Driver), Win10 Home, Speed Editor, Faderport 1, Calibrated Eizo ColorEdge CS230 + BenQ & Samsung monitors for UI, Canon C100mk2, Zoom H2n.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 12:01 pm

Charles Bennett wrote:To answer your no.1, you can always use a single viewer, switch between Source and Timeline with the Q key, and expand the image to its maximum. You could also add a third monitor like I have and use Clean Feed for a full screen image.

Why No Solutions Offered In This Topic,
Involves Requesting A Quick Debugging From BMD,
Instead of Asking Me To Change My :
1. Setting
2. Setup
3. Scaling
To Match Another Editor's Workflow ?

Image

The Reported Bugs Were Resulted From Using BMD's Product, Thus, The Solution of These Bugs,
Must Be Performed On Their Side, Not Mine.
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Charles Bennett

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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 7:25 pm

Solutions have been offered, especially regarding having your displays set up properly. Also dual screens does not equal 3840x1080, they are still two individual 1920x1080 displays. With the screens set up properly the Resolve UI displays correctly. That is your responsibility and not BMD's. End of story.
Resolve Studio 20.0 B4 build 48
Dell XPS 8700 i7-4790, 24GB RAM, 2 x Evo SSDs, GTX1060/6GB (572.16 Studio Driver), Win10 Home, Speed Editor, Faderport 1, Calibrated Eizo ColorEdge CS230 + BenQ & Samsung monitors for UI, Canon C100mk2, Zoom H2n.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostFri May 16, 2025 8:22 pm

Charles Bennett wrote:Solutions have been offered, especially regarding having your displays set up properly. Also dual screens does not equal 3840x1080, they are still two individual 1920x1080 displays. With the screens set up properly the Resolve UI displays correctly. That is your responsibility and not BMD's. End of story.

You're Absolutely Wrong, Mr.Charles !

Here's Why :

1. (Expand View) Button Is Viewable Only After Toggling On (Use Vertical Resolution).
2. Panels Are Totally Resizable In [Fusion] Page, In [Edit] Page, Panels Are Not Resizable.
3. Resolve Was Programmed To Suit Many DPI Setups As Much As Possible, Not Just (100%).
4. You Can Close [Media Pool] In Vertical Resolution Mode, In Horizontal Resolution, You Can't.
5. You Can View Keyframe Curves In Its Vertical Panel, While In Timelines Area, You Can't View Them.

Copying Code From One Module To Another Isn't Too Much Hard For Company Like Black Magic Design.

End of Story.
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Re: Top 20 UI Bugs In Davinci Resolve Studio 20 Public Beta

PostTue May 20, 2025 11:15 am

No Mentions To Any Fixes Regarding The Reported Bugs In The First Post
https://forum.blackmagicdesign.com/viewtopic.php?f=33&t=221078#p1144807
Inside The Release Notes of Davinci Resolve Studio 20 Public Beta #4
https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=221814#p1148715

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