I'm seeing a bug with UltraNR in the blue channel when I use the HDR Rec.2020 Intermediate as the Color Processing Mode. (Because Automatic Color Management also uses this mode, the bug appears there as well.)
- 2020 Intermediate.png (43.51 KiB) Viewed 574 times
Anything above 0 for the Chroma of UNR will induce the bug (under certain lighting conditions.)
- Blue Error.png (116.07 KiB) Viewed 572 times
Using DWG for Color Processing works fine.
- Blue Clean.png (99.35 KiB) Viewed 574 times
Studio 19b2 for Windows.
RTX 3060 12 GB
Gaming Driver 552.44