Steve Fishwick wrote:I can see the colours are more or less close in the 1st image; I was referring to the difference in luminance and white point.
That is interesting. I'm not seeing any of the tone mapping in the video that I see in my Micro G2s, maybe BMV is handled differently between the 2 cams or it could be a firmware rev. The OP's observations with the UBG2 reflect what I'm seeing with the Micros. Ultimately the tone mapping is a good thing because the cams don't have a knee. I run our LDX86Ns with a powercurve (knee) that starts at 70% and has a max input of 600% which is little over 2 stops. It's not as extreme as BMV but it means that if (when) the lighting shifts dramatically the shader has a little protection against skin tones blowing out and the highlights falloff a little easier.
The video is really good, but you'll notice that at about the 30 minute mark to get the vectors properly placed he still relies on a LUT, he does a little tweaking of color prior to that but just messes up the WB that was meticulously set prior. You can also see how close the UBG2 is right out of the box versus the Panasonic which starts miles out. If the UBG2 was that far out there'd be no way to get it close without a matrix or LUT. Even when the Panasonic is dialed you'll notice the green/cyan is not fully saturated. We get around this by pushing the saturation prior to the matrix adjustment so that we don't have to push cyan/green so hard and instead reel in the red/blue. his observations about extreme signal manipulation causing noise are spot on. He does make a couple errors regarding placement of the grey and black values which are not 50 or 0 but overall it's a great vid.
Overall I'm not obsessive about the cameras matching a chart perfectly, often pushing them too hard creates more problems than it solves. Then there's the effects of the knee and how it affects saturation. I can have the Panasonic robos and the Grass cams perfectly matched on a 6 stop chart but how the colors react in a 10-11 stop scene will be wildly different. Obviously the Grass cams handle it much better. One of the nice things about the CDM charts are all the skin tone chips, you can setup skin detail in cam without needing talent in front of the lens. I'd consider skin detail a more important feature update than a matrix if anyone at BM is listening.
I mostly direct Multicam, and program servers now, but I've been an EIC since the late 90's. Colorbars used to be far more important (mandatory) in the days of analog. If your deck/cam was referenced you'd need to adjust the timing, SC phase, setup, gain, and sat in the proc amp just to get it looking correct on the scopes, then do the same for your monitors. With digital, bars are always perfect, subcarrier phase and line loss don't exist anymore, black is black, white is white, signals are relocked, the signal either makes it or it doesn't.
Good Luck