4EvrYng wrote:Then why in the world Resolve defaults to Gamma when you switch from automatic RCM to custom one?
In my expriance, Blackmagic developers rarely make random choices for not reason. Usually they know their stuff and choose settings in relation to other settings. So I assume they have their reasons. What they are, I can only speculate. I don't know for sure.
I think a while back, you posted a question for this, but got no answers at the time.
viewtopic.php?f=21&t=180249Personally, I tend to use non color managed project settings most of the time and do my CST or ACES or third party color management on clip by clip basis. And sometimes I use color managed settings, mainly to send appropriate metadata to color aware tools so they behave accordingly.
I had some issues with fusion view luts and red X, probably a bug. So I stopped using the color managed version and since I also use fusion studio a lot, where those settings don't exist, I simply do it all manually using CST, ACES or third party tools.
4EvrYng wrote:And which one you would recommend, please, for those of us that process SGamut3.Cine+SLog3 footage on SGamut3.Cine+SLog3 or DWGI timeline?
Do you deliver to rec709? Is this only your project, or do you collaborate and have one or multiple delivers etc?
Anyway, I would probably go with scene referred space if I'm using more than one camera or asset and work with VFX and have more than one deliverable and if its personal project with one camera, just color grading and one delivery. for example Rec709 like the monitor, than I would be ok working with display refereed color space.
I've worked that way before and I build my own luts for everything. And since I was always choosing to shoot in the same way and there is only one color space and camera and one delivery, its all good. Than when I had to work with many cameras and many deliverables, I found it to be limiting so I switched to scene referred color space.
First I used ACES but found some problems with it, so I used CST and still do often, and lately I've been using third party workflow in resolve, not fusion, just resolve. From color lab company. More on this later.
I've made a post with all the links and resources not long ago here on forum, but for some reason I can't find it neither in forum or in my notes and I don't feel like re-posting all that again from scratch. But If I find it, I'll re-post here.
Like I've mentioned, lately I've been using and testing ColorLab products, which are like using CST system, but its third party with more emphases on film emulation. So the set of tools they provide are something you can find on their website.
They have a collection of tools they call film lab. Creative I know. But its actually pretty good set of tools when used togeather that replaces most other tools. I've been testing it and I'm quite happy so far.
https://colourlab.ai/filmlabai/So my current workflow would be something like this. I also shoot with Sony, and just the other day I was testing some night time shoots with neon signs and lot of colors and grain, and this is was my workflow that gave be very good results. With dynamic range, gamut and all the details preserved.
INode CP (JPLOG2 | AP1) > (converts from sLog to JPlog2 and works as IDT (Input Device Transform): Converts camera-specific color space into the common ACES color space, normalizing base images for color grading.)
Lenslab CP (JPLOG2 | AP1) > (does simulation of lens effects as open FX plug in)
parallel nodes: > Halolab CP (JPLOG2 | AP1) and Grainlab CP (JPLOG2 | AP1) > (this is another set of open FX plug ins they offer which simulate grain and halation effects, but I use them in parrarel to simulate real lens situation. Lens simulation before these two, and than they are happening at the same time so I use them in parallel nodes)
PrintLab (JPLOG2 | AP1) > (a 128 lut high precision of film print)
Resolve Adjustments > parallel nodes :
(Power Windows / Magic Mask / Qualifiers) > OpenFX >
Than I would add ONode (SDR / Rec709 JP LowCon) > acts as ODT (Output Device Transform): Converts JPLG2 to rec709 flavor.
LookDesigner CP or Dehancer OpenFX (rec709) for finishing. if I use Look Designer from same company I can do final conversion from JPLog2 to Rec709 there, otherwise if I use Dehancer plug in from another company I usually work in rec709 but not always.
JPLOG2 is just log they provide which is almost linear and has AP1 gamut like ACES CCT. And for VFX work in fusion I would either go with ACEScg (linear | AP1) to ACEScct (log | AP1) to (JPLOG2 | AP1) and final delivery in Rec709 for my personal needs.
But I would also more and more work in fusion using CST from resolve and set it to DaVinci Wide Gamut and linear while in fusion. Mainly because CST does better tone mapping than ACES transform.
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That is what I work with now and I'm quite happy. But depending on how you are working, solo or in collaboration, finishing started projects or working on your own, multiple inputs or outputs or single input and output. VFX or not. Motion graphics or not. etc. All that can lead you to choose best tools for the job. There is more than one way to skin the color managed cat. sort to speak. Keep experiment and evolving.