Ryan Bloomer wrote:I have a few computers ranging from dual Xeon, single Xeon, and overclocked i7's if there are other comps you'd want me to test, I'm happy to help out.
Well, if it hits ~100% when there's something to actually DO for the CPU, then yeah, everything is working normally.
There are some things that will be bottlenecks, as I mentioned, but at least it CAN hit 100% if those bottlenecks are removed. The trick is to find and minimize those bottlenecks. Some are easy, but others not so much. Like there's 0% chance that BMD can do anything about the speed things executed from the GPU drivers. That means things like image uploads, OCL compiles, or OGL (Cg) compiles. Can BMD make Gridwarp faster? I hope so. Are there things that the user can do to make things more efficient? Sure, like not putting anything in the viewer when they render. Or not leaving SubV's active. There's other optimizations that aren't so easy too, but they have to do with how you manage your comp, so are hard to demonstrate and apply easily.