I have noticed lately that Fusion comps take quite a bit longer to load if there are .mov sources in the comp. Even if those .mov loaders are not in use, or even being passed through, the comp takes 5-10x longer to load. I would guess that the time goes up with the number of .mov loaders in the scene.
I was just wondering if this is something wrong with my system, or if this behaivor is expected?
I would have thought that the QTwrapper service would not be activated until you tried to view a node with a .mov loader in use. no?