Bryan Ray wrote:Are you certain your camera is pointed at the particles? Is there an ImagePlane in the camera that is occluding them? You don't mention a light; is Lighting turned off in your Renderer3D?
Typically, you wouldn't put your MediaIn directly into the camera unless you need to use the footage as an image plane. A more usual workflow would be to Merge the output of the Renderer3D over the footage. That way you'd get independent control over blur, color correction, etc of your particles.
PrinceCorwin wrote:I wish we could get some feedback on this issue. I've followed the tutorial perfectly myself with the same result. No particles rendered
xunile wrote:PrinceCorwin wrote:I wish we could get some feedback on this issue. I've followed the tutorial perfectly myself with the same result. No particles rendered
In the right viewer which should be the Camera3D view from the Merge3D node, make sure that the "Checker Underlay" is unchecked under the 3 dots menu. Also, make sure that you are using the OpenGL Renderer under the Render3D node.
xunile wrote:PrinceCorwin wrote:I wish we could get some feedback on this issue. I've followed the tutorial perfectly myself with the same result. No particles rendered
In the right viewer which should be the Camera3D view from the Merge3D node, make sure that the "Checker Underlay" is unchecked under the 3 dots menu. Also, make sure that you are using the OpenGL Renderer under the Render3D node.
PrinceCorwin wrote:
That's weird that it's working for you. Practically the same node structure that I have. Could you possibly take a screen shot of your pemitter and prender node settings?
PrinceCorwin wrote:
That's weird that it's working for you. Practically the same node structure that I have. Could you possibly take a screen shot of your pemitter and prender node settings?
PrinceCorwin wrote:Yep, I've got the same settings. No particles rendered.
xunile wrote:PrinceCorwin wrote:Yep, I've got the same settings. No particles rendered.
If you can select the nodes in your Fusion comp, hit ctrl-c, then reply to this message and hit the "Code" button and click in-between the two code tags and paste the code you can post your node tree and I can copy it into Fusion and see if I see the issue.
{
Tools = ordered() {
Renderer3D2 = Renderer3D {
CtrlWZoom = false,
CustomData = { ToolVersion = 2, },
Inputs = {
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
GlobalOut = Input { Value = 227, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1" }, },
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
},
ViewInfo = OperatorInfo { Pos = { 841.599, -3415.79 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
MediaOut1 = MediaOut {
Inputs = {
Index = Input { Value = "0", },
Input = Input {
SourceOp = "Renderer3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 851.333, -3482.33 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 227, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 4, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 604.667, -3476.27 } },
},
Merge3D2 = Merge3D {
Inputs = {
PassThroughLights = Input { Value = 1, },
SceneInput1 = Input {
SourceOp = "ReplaceMaterial3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "pRender1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 526.666, -3409.93 } },
},
ReplaceMaterial3D1 = ReplaceMaterial3D {
Inputs = {
SceneInput = Input {
SourceOp = "Text3D1",
Source = "Output",
},
MaterialInput = Input {
SourceOp = "Reflect1",
Source = "MaterialOutput",
},
["MtlStdInputs.MaterialID"] = Input { Value = 6, },
},
ViewInfo = OperatorInfo { Pos = { 366, -3472.64 } },
},
MATERIAL_WARD = MtlWard {
NameSet = true,
Inputs = {
["Diffuse.Color.Red"] = Input { Value = 0.197568, },
["Diffuse.Color.Green"] = Input { Value = 0.63560448, },
["Diffuse.Color.Blue"] = Input { Value = 0.882, },
["Diffuse.Color.Alpha"] = Input { Value = 0.724, },
["Diffuse.Opacity"] = Input { Value = 0.677, },
["Specular.Nest"] = Input { Value = 1, },
MaterialID = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 452.667, -3517.49 } },
},
Reflect1 = MtlReflect {
Inputs = {
BackgroundMaterial = Input {
SourceOp = "MATERIAL_WARD",
Source = "MaterialOutput",
},
["Reflection.GlancingStrength"] = Input { Value = 0.795, },
["Reflection.Color.Material"] = Input {
SourceOp = "SphereMap1",
Source = "MaterialOutput",
},
MaterialID = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 338.667, -3516.88 } },
},
pEmitter1 = pEmitter {
ID = 233,
Inputs = {
["ParticleStyleBrush.Brush"] = Input {
Value = 1,
UserString1 = "ball_metal",
},
["ParticleStyleNGon.NGonType"] = Input { Value = 2, },
["ParticleStylePoint.SubPixelRendered"] = Input { Value = 1, },
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
Lifespan = Input { Value = 94, },
LifespanVariance = Input { Value = 0.8, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.425, },
AngleZ = Input { Value = -90, },
RotationControls = Input { Value = 1, },
AlwaysFaceCamera = Input { Value = 0, },
SpinControls = Input { Value = 1, },
Style = Input { Value = FuID { "ParticleStyleBlob" }, },
["ParticleStyleBlob.Noise"] = Input { Value = 0.835, },
Region = Input { Value = FuID { "CubeRgn" }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.0472, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0906, },
["ParticleStyle.SizeToVelocity"] = Input { Value = 0.032, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.FadeIn"] = Input { Value = 0.1, },
["ParticleStyle.FadeOut"] = Input { Value = 0.644, },
["ParticleStyle.MergeControls"] = Input { Value = 1, },
["ParticleStyle.SubtractiveAdditive"] = Input { Value = 0.795, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
["CubeRgn.Width"] = Input { Value = 10.46, },
["CubeRgn.Height"] = Input { Value = 5, },
["CubeRgn.Depth"] = Input { Value = 16, },
["CubeRgn.Translate.Y"] = Input { Value = -0.0245227266095989, },
["CubeRgn.Translate.Z"] = Input { Value = 4.40649479160367, },
},
ViewInfo = OperatorInfo { Pos = { 604, -3518.69 } },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 400, RH = { 0.333333333333333, 266.666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.666666666666667, 133.333333333333 }, Flags = { Linear = true } }
}
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.0466321243523314, 0.533792240300375 }, Flags = { Linear = true } },
[0.139896373056994] = { 0.705673758865248, LH = { 0.0932689149360859, 0.699690315103722 }, RH = { 0.421881656514513, 0.741859370372762 } },
[0.989637305699482] = { 0.570921985815603, LH = { 0.706390328151987, 0.595669231929984 } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
Text3D1 = Text3D {
Inputs = {
CharacterSpacing = Input { Value = 1.041, },
Position1 = Input { Value = 1, },
Rotation1 = Input { Value = 1, },
StyledText = Input {
SourceOp = "Follower1",
Source = "StyledText",
},
Font = Input { Value = "Arial", },
Style = Input { Value = "Bold", },
Size = Input {
SourceOp = "Text3D1Size",
Source = "Value",
},
VerticalTopCenterBottom = Input { Value = 1, },
VerticalJustification = Input { Value = 3, },
VerticalJustificationNew = Input { Value = 3, },
HorizontalJustificationNew = Input { Value = 3, },
Extrusion = Input { Value = 1, },
ExtrusionProfile = Input {
SourceOp = "Text3D1ExtrusionProfile",
Source = "Value",
},
ExtrusionDepth = Input { Value = 0.0976, },
SmoothingAngle = Input { Value = 0, },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
},
ViewInfo = OperatorInfo { Pos = { 244, -3475.67 } },
},
Follower1 = StyledTextFollower {
CtrlWZoom = false,
Inputs = {
Delay = Input { Value = 4, },
Text = Input {
Value = StyledText {
Array = {
},
Value = "TRIBE OF ONE"
},
},
Rotation1 = Input { Value = 1, },
AngleY1 = Input {
SourceOp = "Follower1AngleY",
Source = "Value",
},
},
},
Follower1AngleY = BezierSpline {
SplineColor = { Red = 14, Green = 221, Blue = 165 },
NameSet = true,
KeyFrames = {
[61] = { 90, RH = { 71.3333333333333, 60 }, Flags = { Linear = true } },
[92] = { 0, LH = { 57.7, 0 } }
}
},
Text3D1Size = BezierSpline {
SplineColor = { Red = 225, Green = 0, Blue = 225 },
NameSet = true,
KeyFrames = {
[53] = { 1.89 }
}
},
Text3D1ExtrusionProfile = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
[0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
[0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input {
SourceOp = "Camera3D1XOffset",
Source = "Value",
},
["Transform3DOp.Translate.Y"] = Input {
SourceOp = "Camera3D1YOffset",
Source = "Value",
},
["Transform3DOp.Translate.Z"] = Input {
SourceOp = "Camera3D1ZOffset",
Source = "Value",
},
["Transform3DOp.Rotate.X"] = Input {
SourceOp = "Camera3D1XRotation",
Source = "Value",
},
["Transform3DOp.Rotate.Y"] = Input {
SourceOp = "Camera3D1YRotation",
Source = "Value",
},
["Transform3DOp.Rotate.Z"] = Input {
SourceOp = "Camera3D1ZRotation",
Source = "Value",
},
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
["MtlStdInputs.MaterialID"] = Input { Value = 7, },
},
ViewInfo = OperatorInfo { Pos = { 231.333, -3437.83 } },
},
Camera3D1XOffset = BezierSpline {
SplineColor = { Red = 250, Green = 59, Blue = 49 },
NameSet = true,
KeyFrames = {
[25] = { 0.855202010214874, RH = { 51.3333333333333, 0.765033891138246 }, Flags = { Linear = true } },
[104] = { 0.201197804760347, LH = { 77.6666666666665, 0.201197804760347 } }
}
},
Camera3D1YOffset = BezierSpline {
SplineColor = { Red = 252, Green = 131, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0.961643669564326, RH = { 26, 1.09063122251543 }, Flags = { Linear = true } },
[78] = { 1.90920607778201, LH = { 51.9999999999999, 1.90920607778201 } }
}
},
Camera3D1ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 207, Blue = 46 },
NameSet = true,
KeyFrames = {
[0] = { 0.071196187628446, RH = { 26.3333333333333, 1.48448874299681 }, Flags = { Linear = true } },
[79] = { 10.3220396588446, LH = { 52.6666666666665, 10.3220396588446 } }
}
},
Camera3D1XRotation = BezierSpline {
SplineColor = { Red = 255, Green = 128, Blue = 128 },
NameSet = true,
KeyFrames = {
[0] = { -366.600036621094, RH = { 63.6666666666667, -367.800028483073 }, Flags = { Linear = true } },
[191] = { -370.200012207031, LH = { 127.333333333333, -370.200012207031 } }
}
},
Camera3D1YRotation = BezierSpline {
SplineColor = { Red = 128, Green = 255, Blue = 128 },
NameSet = true,
KeyFrames = {
[0] = { 31.599983215332, RH = { 24, 27.7298266775321 }, Flags = { Linear = true } },
[72] = { 0.799987435340881, LH = { 48, 0.799987435340881 } }
}
},
Camera3D1ZRotation = BezierSpline {
SplineColor = { Red = 128, Green = 128, Blue = 255 },
NameSet = true,
KeyFrames = {
[0] = { 90, RH = { 16, 60 }, Flags = { Linear = true } },
[48] = { 0, LH = { 22.0452281997163, -3.96560041797447e-013 }, RH = { 50.8181818181818, 6.87134886674472e-015 } },
[79] = { 0, LH = { 68.6666666666666, 0 } }
}
},
ReflectionMap = GroupOperator {
NameSet = true,
Outputs = {
Output1 = InstanceOutput {
SourceOp = "SphereMap1",
Source = "MaterialOutput",
}
},
ViewInfo = GroupInfo {
Pos = { 224, -3518.69 },
Flags = {
AllowPan = false,
ConnectedSnap = true,
AutoSnap = true,
RemoveRouters = true
},
Size = { 455.333, 210.212, 227.667, 53.3333 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { -229.334, 3611.68 }
},
Tools = ordered() {
side = Shape3D {
CtrlWShown = false,
NameSet = true,
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.802834704520236, },
["Transform3DOp.Translate.Y"] = Input { Value = 1.10982565908205, },
["Transform3DOp.Translate.Z"] = Input { Value = 2.52665731700051, },
["Transform3DOp.PivotNest"] = Input { Value = 1, },
["Transform3DOp.ScaleLock"] = Input { Value = 0, },
["Transform3DOp.Scale.Z"] = Input { Value = 2.678, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.378, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.37611, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.37611, },
["MtlStdInputs.MaterialID"] = Input { Value = 4, },
["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
["SurfacePlaneInputs.Width"] = Input { Value = 10, },
["SurfacePlaneInputs.Height"] = Input { Value = 5.12, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 90, -3529.83 } },
},
top = Shape3D {
CtrlWShown = false,
NameSet = true,
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.0137491632954987, },
["Transform3DOp.Translate.Y"] = Input { Value = 3.66105301277968, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.0759043207998816, },
["Transform3DOp.Rotate.X"] = Input { Value = -90, },
["Transform3DOp.ScaleLock"] = Input { Value = 0, },
["Transform3DOp.Scale.Z"] = Input { Value = 2.678, },
["MtlStdInputs.MaterialID"] = Input { Value = 4, },
["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
["SurfacePlaneInputs.Width"] = Input { Value = 10, },
["SurfacePlaneInputs.Height"] = Input { Value = 5.12, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 144, -3499.47 } },
},
bottom = Shape3D {
CtrlWShown = false,
NameSet = true,
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.0712694035226322, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.715208844693692, },
["Transform3DOp.Translate.Z"] = Input { Value = -0.0642541117244233, },
["Transform3DOp.Rotate.X"] = Input { Value = -90, },
["Transform3DOp.ScaleLock"] = Input { Value = 0, },
["Transform3DOp.Scale.Z"] = Input { Value = 2.678, },
["MtlStdInputs.MaterialID"] = Input { Value = 4, },
["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
["SurfacePlaneInputs.Width"] = Input { Value = 4.8, },
["SurfacePlaneInputs.Height"] = Input { Value = 2.05, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.BlendMode.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 218.666, -3485.26 } },
},
SphericalCamera1 = SphericalCamera3D {
CtrlWShown = false,
Inputs = {
PerspFarClip = Input { Value = 0.1, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
},
ViewInfo = OperatorInfo { Pos = { 64.6667, -3567.01 } },
},
Box = Shape3D {
CtrlWShown = false,
NameSet = true,
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -21.1229424378444, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.908487860462725, },
["Transform3DOp.Translate.Z"] = Input { Value = -9.14010740229625, },
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
["SurfacePlaneInputs.Width"] = Input { Value = 1.26, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { 64.6667, -3600.01 } },
},
Duplicate3D1 = Duplicate3D {
CtrlWShown = false,
Inputs = {
LastCopy = Input { Value = 25, },
["Translate.X"] = Input { Value = 1.75250454295448, },
SceneInput = Input {
SourceOp = "Box",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 174.667, -3600.01 } },
},
Merge3D1 = Merge3D {
CtrlWShown = false,
Inputs = {
SceneInput1 = Input {
SourceOp = "Duplicate3D1",
Source = "Data3D",
},
SceneInput2 = Input {
SourceOp = "SphericalCamera1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "top",
Source = "Output",
},
SceneInput5 = Input {
SourceOp = "side",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "bottom",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 190.667, -3567.01 } },
},
Renderer3D1 = Renderer3D {
CtrlWShown = false,
CustomData = { ToolVersion = 2 },
Inputs = {
GlobalOut = Input { Value = 227, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 284, -3567.01 } },
},
SphereMap1 = SphereMap {
CtrlWShown = false,
Inputs = {
MapMode = Input { Value = 1, },
Rotation = Input { Value = 1, },
["Rotate.X"] = Input {
SourceOp = "SphereMap1XRotation",
Source = "Value",
},
["Rotate.Y"] = Input {
SourceOp = "SphereMap1YRotation",
Source = "Value",
},
["Rotate.Z"] = Input {
SourceOp = "SphereMap1ZRotation",
Source = "Value",
},
["FilterMode.Nest"] = Input { Value = 1, },
Image = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
MaterialID = Input { Value = 5, },
},
ViewInfo = OperatorInfo { Pos = { 394, -3567.01 } },
}
},
},
SphereMap1XRotation = BezierSpline {
SplineColor = { Red = 255, Green = 128, Blue = 128 },
NameSet = true,
KeyFrames = {
[0] = { 62.3, RH = { 7, 28.7 }, Flags = { Linear = true } },
[21] = { -38.5, LH = { 14, -4.90000000000001 }, RH = { 77.6666666666667, -25.7666666666667 }, Flags = { Linear = true } },
[191] = { -0.3, LH = { 134.333333333333, -13.0333333333333 }, Flags = { Linear = true } }
}
},
SphereMap1YRotation = BezierSpline {
SplineColor = { Red = 128, Green = 255, Blue = 128 },
NameSet = true,
KeyFrames = {
[0] = { -321.3, RH = { 7, -285.533333333333 }, Flags = { Linear = true } },
[21] = { -214, LH = { 14, -249.766666666667 }, RH = { 77.6666666666667, -177.6 }, Flags = { Linear = true } },
[191] = { -104.8, LH = { 134.333333333333, -141.2 }, Flags = { Linear = true } }
}
},
SphereMap1ZRotation = BezierSpline {
SplineColor = { Red = 128, Green = 128, Blue = 255 },
NameSet = true,
KeyFrames = {
[21] = { -485.3, RH = { 77.6666666666667, -408.766666666667 }, Flags = { Linear = true } },
[191] = { -255.7, LH = { 134.333333333333, -332.233333333333 }, Flags = { Linear = true } }
}
}
}
}
xunile wrote:I took a look at your nodes and the only real problem I saw was that you had the size of the particles too low, he had them set to .5 then tweaked the other settings below the main size setting. I didn't get them to look exactly the same as his with that size setting, so I would suggest maybe 3 or 4 for the size setting. I cannot see all of his settings so he might have a setup that causes the particles to show up better when he made the video or there might be a slight difference between Resolve 15 and 16. If you are still not seeing anything I am at a bit of a loss.
Bryan Ray wrote:The Point style particles may entirely vanish if you're not viewing at 100% scale. They're only one pixel in diameter, so filtering can very easily make them invisible. The reason they show up when you turn up their brightness is simply because you're averaging a much larger number with the surrounding black pixels.
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