Wed May 01, 2019 7:53 am
Absolutely awesome work folks,,,, But...
Absolutely, unquestionably, fix the issue where changing content/order of media in fusion breaks the input. Changing the content of a layer in a fusion comp, changing the time/duration of a layer etc, sometimes just breaks it, and you have to rebiuld your comp tree.
Add a simple 'update media/link to any imported media, not just a relink to new media function etc, just a refresh on the source media and a rebuild of any caching/optimised media etc (Think the similar functionin after effects). When you are dealing with CGI/externally generated media, you'll often go through many iterations of the the same file - just refreshing the source would save a hell of a lot of time.
Create an absolute global override for rebuilding the timeline cache. Having to go into nested comps to enable cacheing is really inefficient. Make the act of 'baking' a cache on a clip or section of a fusion tree really obvious - and make sure it is updated if any element of that tree has been updated - I am constantly getting partial sections of clips updated (the next point may help this)
Some kind of Feedback/monitoring of background processes/progress (as per FCP) - it would be incredibly useful to know what's going on, and whether it's worth just hanging on a few minutes to get the cache/preview done)
Some kind of node/option within a fusion tree to select whether the tree/path is using the media pre or post any particular grade section, so you could choose whether to key on the ungraded clip, or the pre-grade clip, but comp a CGI element into the graded version, etc. Could be a node that allows you to select which stage of the colour process you are using of a clip downstream from that point, so you could have 3 such nodes from a media clip, sending different stages of the colour process out to different processes.
A really nice, visual node in fusion to enable you to plug and image related channel into another (possibly with conversion) swap red and green channels, or a Zdepth (converted to greyscale if needed) into an alpha etc
Batch processing!!! (Of anything) - and support for command-line render-management such as Deadline
When hovering over an image, feedback on the RGBA/Z/other value of the pixel/point under the mouse pointer (a la Nuke)
The option of turning on a 'sticky' action in the timeline - when using a wacom, it's incredibly easy to accidentally move inadvertently move a clip in the timeline (even a tiny amount) when moving the pen across the screen - an option to make you hold for a fraction of a second before moving a clip would eliminate this.
When creating a compound/fusion clip from the timeline, with a clip that has time-remapping applied, an option to choose whether to keep the time-remapping on the original clip (i.e move the timeremapping with the original clip into the compound) or move the full length clip into the compound, and keep the time-remapping on the top layer (aka, on the compound clip in the timeline).
Allow the extents/in/out point of a compound/fusion clip from the timeline - When the clip is created, it is truncated to the original clip lengths used - it would be good to be able to extend the in/out points of a compound/fusion clip (beyond the original duration) in the timeline so that the in/out points of the media within are adjusted accordingly
Did I mention the UI??? The ability to customise the UI? Please can i change the layout of the UI? Pretty, pretty please??
Last edited by
Levi3d on Wed May 01, 2019 9:09 am, edited 3 times in total.