Firstly I am delighted you three have so kindly responded !
I am working on the final cut with a deadline looming on the horizon !!!
I wonder if you would be able to steer me in the correct direction to find an appropriate Tutorial for Planar Track in Fusion / Resolve ?
I also 3D Model in Rhino and Render in Keyshot - however believe the most simple solution will remain in Fusion...
As I am a beginner for Fusion, I would greatly appreciate any springboards you may be able to suggest in plain language ?
Best regards, Tim
Hendrik Proosa wrote:Planar track should be enough. I'd clone nearby lights to fill in the missing ones.
GregAusina wrote:That’s a planar tracker candidate. The deck of the boat is the plane to track. Easy with theses hicon lights.
Chad Capeland wrote:You probably need a 3D camera track, but it doesn't have to solve the camera and the ship, just the camera relative to the ship. The lights on the helipad and the H should make that easy.
Once you have that you can make a plane or ring geometry that is mapped with the footage and just rotate it so that the working lights move to the place where the non-working lights are. Then you mask off the overlapping lights.
It might be possible to do this with the planar tracker, too, but I'm not as familiar with that tool.