- Posts: 75
- Joined: Wed Oct 30, 2019 2:29 am
- Real Name: Ron Jones
I’ve had nothing but fits with DR16 when dealing with multiple cameras, please, let me explain. First, I’m a newcomer to NLEs and editing videos. However, all I want to do is throw my footage at a tool, have that tool synchronize it, and then let me cut, trim, and select angles to my hearts content to produce a video. Unfortunately, that’s easier said than done. As for why it doesn’t work inside of DR, you can read the gory details in this thread (https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=101649&p=568146#p568146)…and unfortunately, Syncaila, an excellent tool designed to overcome the synchronization shortcomings in native NLE software, also does not work due to a bug in DR; you can read the bug report in this thread (https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=102594). So that’s the bad news.
The good news, is that DR forced me to do it a different way. A way that turns out to be somewhat efficient, although I’m not yet ready to concede that it’s more efficient than the “synchronize it all” approach! In addition, I haven’t yet figured out how my second scenario below is supposed to be done…your thoughts are appreciated!
Scenario #1: Two GoPro Cameras where there is some occasional overlap where both cameras are simultaneously on.
Some quick background might help. I kayak fish and have two Hero7’s that run on batteries. Most of the time one camera is on, unless I’m trying to conserve battery life or, more likely, the battery has drained. At times, my second camera is turned on to produce a second angle, mostly when catching fish.
After my failed attempts at my desired process, here’s one that finally worked for me in this scenario…
Solution
In this scenario, I’ve found it best to use the Edit Window and follow these steps:
Scenario #2: Two GoPro Cameras, same as scenario #1, and a Zoom h1n Audio Recorder
This is the same scenario as #1 but with high quality audio being recorded on a separate device. The desire is to replace all of the camera scratch audio with audio from the Zoom recorder. This is more difficult to do with the same solution as #1 since the start and end of the zoom audio will span the majority of video clips and those clips themselves are not contiguous.
Any suggestions on how to do this in DR 16?
The good news, is that DR forced me to do it a different way. A way that turns out to be somewhat efficient, although I’m not yet ready to concede that it’s more efficient than the “synchronize it all” approach! In addition, I haven’t yet figured out how my second scenario below is supposed to be done…your thoughts are appreciated!
Scenario #1: Two GoPro Cameras where there is some occasional overlap where both cameras are simultaneously on.
Some quick background might help. I kayak fish and have two Hero7’s that run on batteries. Most of the time one camera is on, unless I’m trying to conserve battery life or, more likely, the battery has drained. At times, my second camera is turned on to produce a second angle, mostly when catching fish.
After my failed attempts at my desired process, here’s one that finally worked for me in this scenario…
Solution
In this scenario, I’ve found it best to use the Edit Window and follow these steps:
- 1. Import media and set media metadata (angle and camera)
2. Sort the media pool clips by TC
3. Work down through the media to roughly select in and out points
4. When you encounter cam1 -> cam 2 clip overlaps, create a single multicam clip (sync audio) with only those two source clips
5. Open the multicam timeline for your new clip and append other clips if necessary/overlap (e.g. subsequent GoPro chapters)
6. Mark your desired in and out points on the multicam clip and add it to the main timeline
7. Switch to the multicam edit view and edit the camera angles throughout the clip
8. Rinse and repeat (goto step 3)
Scenario #2: Two GoPro Cameras, same as scenario #1, and a Zoom h1n Audio Recorder
This is the same scenario as #1 but with high quality audio being recorded on a separate device. The desire is to replace all of the camera scratch audio with audio from the Zoom recorder. This is more difficult to do with the same solution as #1 since the start and end of the zoom audio will span the majority of video clips and those clips themselves are not contiguous.
Any suggestions on how to do this in DR 16?