- Posts: 2
- Joined: Tue Jan 21, 2020 7:05 pm
- Real Name: Christian Matts
Does BMD track these forums at all? thought it might be more productive posting this here vs emailing them. (?)
blackmagicdesign.com/products/davinciresolve/training
I've been going through the pdf for the davinchi resolve fusion. As a longtime AE user its be much more helpful vs random YouTube videos.
Everything has been very clear until Lesson 4 -animating with keyframes and modifiers. (Plane + line / map tutorial).
If BMD does any revisions on this pdf - this chapter is very unclear which nodes they are talking about while animating the position / linking pos path.
It seems like it would be via a transform node, but it is in the merge node.
Using the path generated by the transform node results with a path path that’s the correct shape but about 3x the scale.
Maybe this was obvious to experienced fusions users, but it took me about 30xs and dumb luck/trouble shooting to figure it out. A screen grad of the node structure and which node they are adjusting would make things much clearer since the inspector looks almost identically for the transform node and merge node pos path (or does it look EXACTLY the same)
Thanks
blackmagicdesign.com/products/davinciresolve/training
I've been going through the pdf for the davinchi resolve fusion. As a longtime AE user its be much more helpful vs random YouTube videos.
Everything has been very clear until Lesson 4 -animating with keyframes and modifiers. (Plane + line / map tutorial).
If BMD does any revisions on this pdf - this chapter is very unclear which nodes they are talking about while animating the position / linking pos path.
It seems like it would be via a transform node, but it is in the merge node.
Using the path generated by the transform node results with a path path that’s the correct shape but about 3x the scale.
Maybe this was obvious to experienced fusions users, but it took me about 30xs and dumb luck/trouble shooting to figure it out. A screen grad of the node structure and which node they are adjusting would make things much clearer since the inspector looks almost identically for the transform node and merge node pos path (or does it look EXACTLY the same)
Thanks
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