This is driving me crazy
I selected a simple ship model that I made in maya and added the materials in there
I want to export the model using an OBJexport but when i import it infusion the model has no materials
- 3d model.PNG (215.4 KiB) Viewed 488 times
so I went to the hypershader and selected everything and clicked the export network
- shaders.PNG (251.91 KiB) Viewed 488 times
I have the file but I cannot import it into fusion because It said that the file got corrupted...I don't know how and it keeps happening everytime
- fusion fail.PNG (191.14 KiB) Viewed 488 times
Does someone knows how to deal with this type of problem
My 3D model has no texture only the materials but they don't want to be accepted into fusion 9 for some reason
Can you guys help me out? please and thank you and stay safe.