Mon Jun 29, 2020 2:31 pm
If I'm in Fusion and have a Merge3D or ImagePlane3D node selected, then click on Edit tab, then go back to Fusion tab, it always changes whatever I had selected to the Renderer3D node. This is frustrating because often I'm trying to check something, then go back and make an adjustment of the settings in the node I had selected. But since Fusion automatically selects the Renderer3D, I have to go find the node I wanted, select it, dig into the inspector menu to get to the setting I was fine-tuning. Is this a bug?
Dual Xeon E-2670 2.6GHz. Radeon VII 16GB. 64GB RAM (2 x 32GB PC3-14900L DDR3 1866MHz). 120GB SSD (Windows 10) + 500GB SSD (Video Files). USB Mouse w/ Center Wheel (Color: Red; Profile: Ergonomic).