Fri Dec 25, 2020 12:11 am
Just to let you know how this works, the extra files have a different extension, eg *.braw1 - the intention is not for the user to add these files to an NLE or player etc. You only add/import the normal *.braw files (Resolve etc will ignore .braw1 files and not import them) and in the background the SDK will check the metadata which tells it there should be more multicard files and it will search the same directory for them and handle it all - these will have the same exact filename except the different extension. If no other files are found in the directory, you will get a lower frame rate but it will otherwise work. If you rename a *.braw1 file to something else and change the extension back to regular *.braw file it will also play at a lower frame rate but otherwise also behave as a normal clip.
So devs shouldn't really have to do anything to support these files as the SDK will handle it and "present" them as normal clips. Once the holidays are over I will try organize some test clips though.
Also FYI, if you use the "trim" function from the SDK it will combine these files into a single file/clip (you don't actually have to trim away any frames).
**Any post by me prior to Aug 2014 was before i started working for Blackmagic**