Christoffer Glans wrote:Hopefully BM will understand how powerful a "back and forth" workflow between the color page and fusion page will be. Magic mask is good for getting fast qualifiers, but they couldn't have created that without realizing how powerful it is as a rotoscoping tool. It's light years faster than the rotobrush in After Effects, but have no easy uses like it.
I'm don't really see the lack of ability to interweave the Color page and Fusion page as a problem. I'd prefer they get rid of the need to interweave between pages as much as possible.
For example, I don't see the purpose in routing the Color page to Fusion just to pre-process a clip or a mask. I think Fusion should have a superset of the nodes that are available to the Color page so that Fusion can do those tasks by itself. Then the purposes of the two pages would be this:
- Fusion would be for creating re-usable assets and effects with controls exposed for the editor and colorist.
- The Color page would be used to apply effects to clips, groups of clips, and timelines in the context of the edit. You can think of the timeline itself as a node graph full of merges and trimmed MediaIn nodes and the Color page is the page that modifies it.
I went into more detail about my idea in
this topic.I agree with you when you say...
Christoffer Glans wrote:That right there is the problem. Locking a system into a certain pipeline which limits the possibilities that should be logical workflow options and solutions.
...but when I think of that, I think about the Edit FX and how it relates to the Color page.
There isn't anything that the Edit FX stack can do that the Color page can't do better because of it's node graph. The problem is that Resolve can't just get rid of Edit FX and require all effects to be done with Color page. It's much easier to set keyframes for a blur effect within the Edit page so removing that ability would tick off a lot of people. The fact that the Edit FX precedes the Color page also makes it so that that keyframed blur effect would impede the colorists abilities to create a qualifier on that clip or track a power window. The Colorist could just jump to the Edit page, disable that blur, and then apply another at the end of the node graph but it wouldn't bring the keyframes with it.
If the order of the two were switched then that would be worlds better but only 99% ideal. I think a better option than that would be if the Edit FX just appended an OFX node to the clip's node graph. That way the Editor wouldn't mess up anything the Colorist needs to do and the Colorist could incorporate the effect into their node graph without undoing what the Editor did.