Jump to: Board index » General » Fusion

Fusion 17 Beta 2 BUG - Time Controls do not work sometimes

Learn about 3D compositing, animation, broadcast design and VFX workflows.
  • Author
  • Message
Offline
User avatar

Philipp Walz

  • Posts: 371
  • Joined: Fri Apr 25, 2014 12:41 pm
  • Location: Borkwalde - Germany

Fusion 17 Beta 2 BUG - Time Controls do not work sometimes

PostFri Nov 20, 2020 9:26 am

Hi there,

another Bug in Fusion 17 Beta 2:

When I want to step a frame forward or backward I always have to click inside the flow view or the timeline to get my arrow keys to work. When I'm in the viewer (polyline, merge, transform...) the arrow keys always move a polypoint, the transform handle or something.

Also remapping keys does not work.
Pete
Offline

UserNoah

  • Posts: 461
  • Joined: Fri Oct 04, 2019 3:32 pm
  • Location: Germany
  • Real Name: Noah Hähnel

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostFri Nov 20, 2020 10:57 am

This is actually a feature I believe.
You could always move the transform handles using your keyboard but they changed the behaviour to better fit into Resolve.
Now it's context sensitive depending on which pane is active.
Offline
User avatar

Philipp Walz

  • Posts: 371
  • Joined: Fri Apr 25, 2014 12:41 pm
  • Location: Borkwalde - Germany

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostFri Nov 20, 2020 11:37 am

This was not present in F16. It's absolutely nerv wracking cause I always have to move my cursor to the flow before I can move frames further and back. I accidentally ruined some roto work cause I pressed the arrow keys for like minutes and didn't realized that my poly points moved around in the viewer.

Blackmagic -> PLEASE CHANGE THAT!
Pete
Offline

Sander de Regt

  • Posts: 3586
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostFri Nov 20, 2020 12:14 pm

The reason that it was changed probably, was because pre-16 this was the behaviour all Fusion users knew (and loved). Adjusting the position of your rotopoints with the arrow keys is a logical way to do this.
Your frustration is recognizable, just the reverse of my own: in 16 I lost quite a couple of hours because I kept changing the frame I was working on, while I was only trying to nudge my points.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline
User avatar

Chad Capeland

  • Posts: 3025
  • Joined: Mon Nov 10, 2014 9:40 pm

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostFri Nov 20, 2020 5:48 pm

Yeah, that's a feature. If you want to use hotkeys that have the same behavior regardless of context, use the bracket keys.
Chad Capeland
Indicated, LLC
www.floweffects.com
Offline
User avatar

Philipp Walz

  • Posts: 371
  • Joined: Fri Apr 25, 2014 12:41 pm
  • Location: Borkwalde - Germany

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostFri Nov 20, 2020 6:28 pm

Chad Capeland wrote:Yeah, that's a feature. If you want to use hotkeys that have the same behavior regardless of context, use the bracket keys.

I have the german Layout
Pete
Offline
User avatar

Philipp Walz

  • Posts: 371
  • Joined: Fri Apr 25, 2014 12:41 pm
  • Location: Borkwalde - Germany

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostWed Jul 07, 2021 9:02 pm

Do anybody know how to move frame backward and forward anytime, regardless of where I am in Fusion?
Pete
Offline

UserNoah

  • Posts: 461
  • Joined: Fri Oct 04, 2019 3:32 pm
  • Location: Germany
  • Real Name: Noah Hähnel

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostWed Jul 07, 2021 9:56 pm

You can create your own hotkeys for that under View > Hotkeys manager.

You can assign them to certain contexts. Usually you just want the upper most context (Maybe Fusion? Not sure right now as I'm not infront of Fusion)

Frame forward and backward can be found under Time and are called Step forwards and Step back I believe.

I personally found that assigning them to Alt+A and Alt+D works great for me. I had them on point and comma, and other locations, but found that I use Alt to drag mask points or other viewer controls most of the time. Then simply pressing A or D makes it possible to quickly jump around, adjusting masks or animations, never having to adjust your keyboard hand too much as other default hotkeys I use for masks like X, Y, Shift+S, E etc. are all located in the same area.

But that's of course just personal preference.
Offline
User avatar

Bryan Ray

  • Posts: 2491
  • Joined: Mon Nov 28, 2016 5:32 am
  • Location: Los Angeles, CA, USA

Re: Fusion 17 Beta 2 BUG - Time Controls do not work sometim

PostWed Jul 07, 2021 10:22 pm

I don't know if it's still the case, but in non-Anglo keyboard layouts the step forward and backward buttons used to be bound to the two keys to the left of Backspace. I think. It's been a while since I last saw that console tip.
Bryan Ray
http://www.bryanray.name
http://www.sidefx.com

Return to Fusion

Who is online

Users browsing this forum: No registered users and 76 guests