Sun Nov 22, 2020 11:24 am
I have recently been learning how to cast shadows from 3d text into a scene.
I have a shadow cast that looks reasonable, good matching with the scene. But the shadow casts onto a hill which is not flat. It has bumps that the shadow does not follow.
Is it possible to generate a plane mesh from the point cloud to cast onto? So that the shadows follow the contour of the land?
I have googled and can't find a definitive answer.
Have come across a few pages mentioning Syntheyes.
If that's the only way to do it, I don't mind learning new software, would prefer to do it in Fusion if possible.
Thanks