I think it works slightly different (same as with CPU RAM).
If for given task you have enough VRAM then this is all what you need. If task works on card with 8GB VRAM then it will work the same way (maybe slightly faster) and same card model with 16GB of VRAM.
It's all about knowing particular system limits. Main driver is project resolution and then nature of the task. Any process which is time dependent (temporal), like noise reduction, blur etc. will use a lot of VRAM (as many frames needs to be accessible at the same time). Spatial tasks are less VRAM hungry, so scaling etc. should not be a problem.
I assume if you work with HD only then 8GB (o maybe even less) should be never a problem. This may not be be the case for UHD projects. Not sure if BM provides any guidance based on at least project resolution ( I think it's in manual).
If you look here then it seems to confirm my thinking. Given model provides about same performance- more VRAM has impact, but gain is not that big. Actually there is probably no direct gain at all and difference comes from the fact that typically cards with more VRAM use faster ram and this what really gives you more performance.
https://www.pugetsystems.com/recommende ... mendationsPuget recommends:
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Timeline Resolution 1080p 4K 6K/8K
Minimum VRAM capacity 4GB 8GB 20GB+