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Creating a Spherical Layer

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Nicolas Buh

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  • Joined: Mon Apr 13, 2020 9:26 pm
  • Real Name: Nicolas Buhmann

Creating a Spherical Layer

PostSat Mar 13, 2021 6:52 pm

Hi,

I want to create a globe with a layer of clouds around it.

The globe is simple, I just use a Shape3D node as Sphere and put an Image as Material Input on it.

Creating the spherical layer of clouds around it, though, is more tricky:

Whilst I can create another Sphere with clouds inside it, I now am looking for a way to make it hollow so that clouds are only generated at a certain altitude away from the earth (globe sphere).

Thanks for your help,
Nicolas
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DouglasRogers

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  • Real Name: Douglas Rogers

Re: Creating a Spherical Layer

PostFri Mar 19, 2021 2:12 am

Here’s a video on how to make a 3D Earth, then add a cloud layer that can be animated in Fusion.

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Nicolas Buh

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  • Joined: Mon Apr 13, 2020 9:26 pm
  • Real Name: Nicolas Buhmann

Re: Creating a Spherical Layer

PostFri Mar 19, 2021 12:18 pm

Hello,

for everyone reading this later with the same challenge - I think I figured it out:

Use a Sphere as Shape3D as MeshInput On the pEmitter node. Then change the Region to Mesh and Region Type to Surface.

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