Sat Mar 13, 2021 6:52 pm
Hi,
I want to create a globe with a layer of clouds around it.
The globe is simple, I just use a Shape3D node as Sphere and put an Image as Material Input on it.
Creating the spherical layer of clouds around it, though, is more tricky:
Whilst I can create another Sphere with clouds inside it, I now am looking for a way to make it hollow so that clouds are only generated at a certain altitude away from the earth (globe sphere).
Thanks for your help,
Nicolas
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