Sander de Regt wrote:Hi Balint,
since everybody comes to Fusion with a different history, it's very difficult to suggest something.
You ask for tutorials 'going through the basics', but you also say that the ones you found were *too* basic. It also depends on what kind of content you're hoping to create with it.
Sometimes we get questions on this and other forums that are as a basic as 'how do I get footage into Fusion?' but we also get things like 'how do I replace this greenscreen background with a realistic matte painting?'. So going through the basics of the particle system will not do you any good if you have zero interests in particles, while going through the basics of the color corrector can be a 12 part course all in itself. So if you can elaborate on what 'basic' means to you, that would definitely help us in helping you.
Good point, and sorry I wasn’t clear. Most courses I found (non paid) are basics in a way that they show you a type of node. For example Matte Control. And then show you one use case scenario, but those are very specific, and then the sale pitch of “if you want to learn more, click to but our awesome course”. Those are usually multi thousand dollar courses. I’m ok to pay a few hundred, but not into the thousands.
To start with, I would love to do some smaller animations, customized lower thirds, text animations etc. Then stepping into more of the 3D texts and animations. I usually do color corrections in the Color page, and I don’t need to do some localized color corrections in the Fusion page yet. I see that as a more localized task when working with masks and maybe other added objects (like from Blender) where you need to color match the added 3D object to your scene. Do I see it right?
I might just start YouTube-ing projects I want to do and cross reference the official manual.