
- Posts: 171
- Joined: Fri Feb 07, 2020 3:29 pm
- Real Name: James Criquette
So, I have a cartoon character watching television as seen below. (Pardon the transparent television. I had to go through making a lot of complicated masking to get the video into the still image of the TV and I'm still working on that.) The character is watching a bunch of cartoon characters dancing around.
But the question is for the start of the sequence. I want to start with a close up of his face (which isn't drawn yet). At first I thought I would add the reflection of the TV video through his eyes with a simple mask but then I decided I want something a little more realistic. I want what is going on on the TV to cast a glow onto him. Not just in terms of color but also seeing the movement vaguely casting itself on his face. So, moving color and shadow of the video on the TV.
I think could do this by layering the video from the TV onto him - blurring it and maybe with a "multiply" composite or something else. But I think that will require more masking, so that feels unnecessarily complicated to build.
So the question I'm having is could it be done more easily. The whole thing is set up in a 3D space in Fusion. If I placed a spotlight or some sort of light "behind" the TV screen and aimed it at the character, would that automatically filter through the video sequence going on and cast its color and movement onto the character?
Or is there yet some other magical thing in Fusion that could do this?
- bendus watches tv.jpg (384.53 KiB) Viewed 1284 times
But the question is for the start of the sequence. I want to start with a close up of his face (which isn't drawn yet). At first I thought I would add the reflection of the TV video through his eyes with a simple mask but then I decided I want something a little more realistic. I want what is going on on the TV to cast a glow onto him. Not just in terms of color but also seeing the movement vaguely casting itself on his face. So, moving color and shadow of the video on the TV.
I think could do this by layering the video from the TV onto him - blurring it and maybe with a "multiply" composite or something else. But I think that will require more masking, so that feels unnecessarily complicated to build.
So the question I'm having is could it be done more easily. The whole thing is set up in a 3D space in Fusion. If I placed a spotlight or some sort of light "behind" the TV screen and aimed it at the character, would that automatically filter through the video sequence going on and cast its color and movement onto the character?
Or is there yet some other magical thing in Fusion that could do this?